Fundamentals of Multimedia
Details
PREVIOUS EDITIONThis textbook introduces the Fundamentals of Multimedia, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies.
Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resourcesfor both students and instructors at an associated website.
Provides an introduction to the fundamentals of multimedia for students with no background in the area Enhanced third edition with a greater emphasis on social, mobile, and cloud computing for human-centric interactive multimedia, augmented reality, and virtual reality, as well as deep learning for multimedia processing Updated with the latest multimedia standards, such as 360-degree video and the video-coding standard H.266 Request lecturer material: sn.pub/lecturer-material
Autorentext
Drs. Ze-Nian Li, **Mark S. Drew, and **Jiangchuan Liu are Professors in the School of Computing Science at Simon Fraser University, Vancouver, BC, Canada.
Klappentext
PREVIOUS EDITIONThis textbook introduces the Fundamentals of Multimediä, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resourcesfor both students and instructors at an associated website.
Inhalt
Part I: Introduction and Multimedia Data Representations.- Introduction to Multimedia.- A Taste of Multimedia.- Graphics and Image Data Representations.- Color in Image and Video.- Fundamental Concepts in Video.- Basics of Digital Audio.- Part II: Multimedia Data Compression.- Lossless Compression Algorithms.- Lossy Compression Algorithms.- Image Compression Standards.- Basic Video Compression Techniques.- MPEG Video Coding: MPEG-1, 2, 4 and 7.- Modern Video Coding Standards: H.264, H.265, and H.266.- Basic Audio Compression Techniques.- MPEG Audio Compression.- Part III: Multimedia Communications and Networking.- Network Services and Protocols for Multimedia Communications.- Internet Multimedia Content Distribution.- Multimedia over Wireless and Mobile Networks.- Cloud Computing for Multimedia Services.- Part IV: Human-Centric Interactive Multimedia.- Online Social Media Sharing.- Augmented Reality and Virtual Reality.- Content-Based Retrieval inDigital Libraries.- Cloud Computing for Multimedia Services.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09783030621230
- Auflage Third Edition 2021
- Sprache Englisch
- Genre Anwendungs-Software
- Größe H241mm x B160mm x T51mm
- Jahr 2021
- EAN 9783030621230
- Format Fester Einband
- ISBN 3030621235
- Veröffentlichung 17.02.2021
- Titel Fundamentals of Multimedia
- Autor Ze-Nian Li , Jiangchuan Liu , Mark S. Drew
- Untertitel Texts in Computer Science
- Gewicht 1425g
- Herausgeber Springer International Publishing
- Anzahl Seiten 852
- Lesemotiv Verstehen