Interaction in Virtual Worlds
Details
The establishment of WEB2.0 and the launch of various online 3D platforms in the last few years show that virtual environments are getting increasingly popular these days. Businesses as well as research institutions have recognized this trend and a variety of projects have already been started in this field. However, in order to be able to participate successfully in virtual worlds, an understanding of the basic concepts, especially interaction, is crucial.Hence, this book provides the reader with a description of virtual interaction techniques and a variety of related concepts, such as avatars and computer animation. Explanations of theory are supplemented with an analysis of the concepts in Second Life, one of the currently largest virtual 3D worlds.Finally, the book presents a detailed description of a virtual theater performance, where the opportunities and restrictions of virtual worlds are explored and the reader gets an impression how the described interaction techniques can effectively be implemented and used.
Autorentext
Markus Edlinger studied Information and Knowledge Management at the Vienna University of Technology. He completed his Master''s degree in 2007 and worked on various experimental projects in virtual worlds.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09783836461863
- Sprache Englisch
- Größe H9mm x B220mm x T150mm
- Jahr 2013
- EAN 9783836461863
- Format Kartonierter Einband (Kt)
- ISBN 978-3-8364-6186-3
- Titel Interaction in Virtual Worlds
- Autor Markus Edlinger
- Untertitel Concepts, Applications and Restrictions
- Gewicht 237g
- Herausgeber VDM Verlag Dr. Müller e.K.
- Anzahl Seiten 148
- Genre Informatik