Cartoon Cultures

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Details

From 1993 to 2003, exports of Japan's cartoon arts tripled in value, to $12.5 billion. Fan phenomena around the world in U.S. malls, teen girls flock to purchase the latest Fruits Basket graphic novel; in Hungary, young people gather for a summer «cosplay» (costume dress-up) event illustrate the global popularity of manga and anime. Drawing on extensive research and more than 100 original interviews, Anne Cooper-Chen explains how and why the un-Disney has penetrated nearly every corner of the planet. This book uses concepts such as cultural proximity, uses and gratifications, and cultural variability to explain cross-cultural adaptations in a broad international approach. It emphasizes that overseas acceptance has surprised the Japanese, who create manga and anime primarily for a domestic audience. Including some sobering facts about the future of the industry, the book highlights how overseas enthusiasm could actually save a domestic industry that may decline in the contracting and graying country of its birth. Designed for courses covering international mass media, media and globalization and introduction to Japanese culture, the book is written primarily for undergraduates, and includes many student-friendly features such as a glossary, timeline and source list.

Autorentext

Anne Cooper-Chen received her Ph.D. from the University of North Carolina at Chapel Hill and is a professor of journalism at Ohio University. She has more than ten years' full-time media experience and is author of Games in the Global Village (1994) and Mass Communication in Japan (1997), and editor of Global Entertainment Media (2005). From 1992 to 1993 she was a Fulbright Senior Research Scholar in Japan, and in 2009 was a visiting professor in Tokyo.


Klappentext

From 1993 to 2003, exports of Japan s cartoon arts tripled in value, to $12.5 billion. Fan phenomena around the world in U.S. malls, teen girls flock to purchase the latest Fruits Basket graphic novel; in Hungary, young people gather for a summer «cosplay» (costume dress-up) event illustrate the global popularity of manga and anime. Drawing on extensive research and more than 100 original interviews, Anne Cooper-Chen explains how and why the un-Disney has penetrated nearly every corner of the planet. This book uses concepts such as cultural proximity, uses and gratifications, and cultural variability to explain cross-cultural adaptations in a broad international approach. It emphasizes that overseas acceptance has surprised the Japanese, who create manga and anime primarily for a domestic audience. Including some sobering facts about the future of the industry, the book highlights how overseas enthusiasm could actually save a domestic industry that may decline in the contracting and graying country of its birth. Designed for courses covering international mass media, media and globalization and introduction to Japanese culture, the book is written primarily for undergraduates, and includes many student-friendly features such as a glossary, timeline and source list.


Zusammenfassung
Cartoon Cultures

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09781433103674
    • Sprache Englisch
    • Auflage 1. Auflage
    • Größe H236mm x B165mm x T16mm
    • Jahr 2010
    • EAN 9781433103674
    • Format Fester Einband
    • ISBN 1433103672
    • Veröffentlichung 03.09.2010
    • Titel Cartoon Cultures
    • Autor Anne M. Cooper-Chen
    • Untertitel The Globalization of Japanese Popular Media
    • Gewicht 491g
    • Herausgeber Peter Lang
    • Anzahl Seiten 210
    • Lesemotiv Verstehen
    • Genre Sozialwissenschaften, Recht & Wirtschaft

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