Cinematic Virtual Reality

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Details

With reference to traditional film theory and frameworks drawn from fields such as screenwriting studies and anthropology, this book explores the challenges and opportunities for both practitioners and viewers offered by the 360-degree storytelling form. It focuses on cinematic virtual reality (CVR), a format that involves immersive, high quality, live action or computer-generated imagery (CGI) that can be viewed through head mounted display (HMD) goggles or via online platforms such as YouTube. This format has surged in popularity in recent years due to the release of affordable high quality omnidirectional (360-degree) cameras and consumer grade HMDs. The book interrogates four key concepts for this emerging medium: immersion, presence, embodiment and proximity through an analysis of innovative case studies and with reference to practitioner interviews. In doing so, it highlights the specificity of the format and provides a critical account of practitioner approaches to the concept development, writing and realisation of short narrative CVR works. The book concludes with an account of the author's practice-led research into the form, providing a valuable example of creative practice in the field of immersive media.


Explores the challenges and opportunities for both practitioners and viewers offered by the immersive 360-degree storytelling form Interrogates four key concepts: immersion, presence, embodiment and proximity, through an analysis of a range of innovative case studies Focuses on cinematic virtual reality (CVR) format which has surged in popularity in recent years due to the release of affordable high quality omnidirectional (360°) cameras and consumer grade HMDs

Autorentext

Kath Dooley is a filmmaker and academic in the Discipline of Theatre, Screen and Immersive Media at Curtin University, Western Australia. She co-edited The Palgrave Handbook of Screen Production published by Palgrave Macmillan in 2019.


Inhalt
Chapter 1: Introduction.- Chapter 2: The 360- degree Spectator- Key Concepts for the Cinematic Virtual Reality Viewing Experience.- Chapter 3: Crafting the CVR Experience so as to Guide the Viewer.- Chapter 4: The CVR Project on the Page or on the Screen: Writing and Conceptualization.- Chapter 5: Script and Project Development Practices.- Chapter 6: Spatial Relationships in 360-degree Space: Proximity, Body Orientation and the Gaze.- Chapter 7: Creating Impact: The Scripting and Development of a CVR Documentary.- Chapter 8: Conclusion.

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Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09783030721497
    • Genre Art
    • Auflage 1st edition 2021
    • Lesemotiv Verstehen
    • Anzahl Seiten 160
    • Herausgeber Springer International Publishing
    • Größe H210mm x B148mm x T9mm
    • Jahr 2022
    • EAN 9783030721497
    • Format Kartonierter Einband
    • ISBN 3030721493
    • Veröffentlichung 29.04.2022
    • Titel Cinematic Virtual Reality
    • Autor Kath Dooley
    • Untertitel A Critical Study of 21st Century Approaches and Practices
    • Gewicht 216g
    • Sprache Englisch

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