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Pro HTML5 Games
Details
Completely updated for this second edition - now includes mobile game development and toolkits
Create two complete projects: a strategy puzzle game in the style of Angry Birds and a real-time strategy (RTS) game
Written by the creator of Command & Conquer in HTML5
Autorentext
Aditya Ravi Shankar started programming in 1993 when he was first introduced to the world of computers. With no access to the Internet or online tutorials at the time, he wrote his first game in GW-BASIC by painstakingly retyping code from a book he found at the local library.
After graduating from the Indian Institute of Technology Madras in 2001, he spent nearly a decade working as a software consultant, developing trading and analytics systems for investment banks and large Fortune 100 companies, before eventually leaving his corporate life behind so he could focus on doing what he loved.
A self-confessed technology geek, he has spent the time since then working on his own projects and experimenting with every new language and technology that he could, including of course HTML5. During this time he became well known for singlehandedly re-creating the famous RTS game Command and Conquer, as well as Commandos: Behind Enemy Lines entirely in HTML5.
Apart from programming, Aditya is passionate about billiards, salsa dancing, fitness and personal development. He maintains a personal website where he writes articles on game programming, personal development, and billiards, as well as shares his popular game demos.
When he is not busy writing or working on his own projects, Aditya does consulting work with companies to help them launch new software products and games.
Inhalt
- HTML5 and JavaScript Essentials.- 2. Creating a Basic Game World.- 3. Physics Engine Basics.- 4. Integrating The Physics Engine.- 5. Creating a Mobile Game.- 6. Creating the RTS Game World.- 7. Adding Entities to Our World.- 8. Intelligent Unit Movement.- 9. Adding More Game Elements.- 10. Adding Weapons and Combat.- 11. Wrapping Up the Single-Player Campaign.- 12.Multiplayer with WebSockets.- 13. Multiplayer Gameplay.- 14. Essential Game Developer Toolkit.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09781484229095
- Genre Information Technology
- Auflage 2 A. Second Edition
- Lesemotiv Verstehen
- Anzahl Seiten 426
- Größe H254mm x B178mm
- Jahr 2017
- EAN 9781484229095
- Format Kartonierter Einband
- ISBN 978-1-4842-2909-5
- Veröffentlichung 07.10.2017
- Titel Pro HTML5 Games
- Autor Aditya Ravi Shankar
- Untertitel Learn to Build your Own Games using HTML5 and JavaScript
- Gewicht 8279g
- Herausgeber Apress
- Sprache Englisch