Wir verwenden Cookies und Analyse-Tools, um die Nutzerfreundlichkeit der Internet-Seite zu verbessern und für Marketingzwecke. Wenn Sie fortfahren, diese Seite zu verwenden, nehmen wir an, dass Sie damit einverstanden sind. Zur Datenschutzerklärung.
The Management of Continuous Product Development
Details
This book discusses theoretically and empirically the trade-off relationship between the frequency of product adaptation activities and the constraints on development resources, and how companies can respond to these constraints. The objective of this book is to identify effective management practices in continuous product development. With the continuation of development activities, companies are required to constantly adapt their products to changes in the external environment. In continuous product development, the development process extends beyond product release, and interaction with the external environment is not limited to the planning stage but occurs multiple times throughout the process. What impact does the multiple adaptation activities have on the product performance as development activities become more continuous, and how to use limited development resources to provide stable and constant high-quality adaptation activities with optimal frequency have become urgent issues in the development sites. To address these research questions, this book focuses primarily on the development activities of the online game industry. The factors that bring about superior product performance are examined by combining case studies and questionnaire surveys on online game development projects. Furthermore, user community management is also discussed from the perspective of the interaction process between multiple user groups.
Is the first book to empirically examine the development activities of the game industry from a management perspective Identifies the concept of continuous product development and constructs a valid analytical model for it Presents practical implications for game and software development projects
Autorentext
Wei Huang is an associate professor at the Graduate School of Technology Management, Ritsumeikan University. He received his Ph.D. in Management from the University of Tokyo. Previously, he had been an assistant professor and research fellow at the Graduate School of Economics, the University of Tokyo. He also serves as a visiting research fellow at Hitotsubashi University's TDB Center for Advanced Empirical Research on Enterprise and Economy. His research interests include product innovation, product development in software and game industries, production management systems in manufacturing.
Inhalt
Chapter 1Introduction.- Chapter 2Literature Review.- Chapter 3Research Design and Analysis Method.- Chapter 4Overview of the Chinese Game Industry and Online Game Development.- -Chapter 5Quantitative Analysis of Continuous Product Development.- Chapter 6 Management of flexibility in continuous product development.- Chapter 7 Management of exhaustion in continuous product development.- Chapter 8 The impact of user interactions on freemium game performance.- Chapter 9 Conclusion.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09789811946783
- Sprache Englisch
- Titel The Management of Continuous Product Development
- Veröffentlichung 21.10.2022
- ISBN 9811946787
- Format Fester Einband
- EAN 9789811946783
- Jahr 2022
- Größe H241mm x B160mm x T14mm
- Autor Wei Huang
- Untertitel Empirical Research in the Online Game Industry
- Auflage 1st edition 2022
- Genre Management
- Lesemotiv Verstehen
- Anzahl Seiten 144
- Herausgeber Springer Nature Singapore
- Gewicht 389g