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3D Motion Capture by Computer Vision and Virtual Rendering
Details
Networked 3D virtual environments allow multiple users to interact with each other over the Internet. Users can share some sense of telepresence by remotely animating an avatar that represents them. However, avatar control may be tedious and still render user gestures poorly. This work aims at animating a user s avatar from real time 3D motion capture by monocular computer vision, thus allowing virtual telepresence to anyone using a personal computer with a webcam. The approach followed consists of registering a 3D articulated upper-body model to a video sequence. The first contribution of this work is a method of allocating computing iterations under real-time constrain that achieves optimal robustness and accuracy. The major issue for robust 3D tracking from monocular images is the 3D/2D ambiguities that result from the lack of depth information. As a second contribution, this work enhances particle filtering for 3D/2D registration under limited computation constrains with a number of heuristics, the contribution of which is demonstrated experimentally. A parameterization of the arm pose based on their end-effector is proposed to better model uncertainty in the depth direction.
Autorentext
Dr. David Antonio Gómez Jáuregui has received his Ph.D. in Computer Science from Telecom SudParis in 2011. His research areas include Computer Vision, Human-Computer Interaction and Computer Graphics. He has published several research papers in reputed international conferences on Computer Vision, Signal Processing and Human-Computer Interaction.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09783659302541
- Sprache Englisch
- Größe H220mm x B150mm x T10mm
- Jahr 2012
- EAN 9783659302541
- Format Kartonierter Einband
- ISBN 3659302546
- Veröffentlichung 19.11.2012
- Titel 3D Motion Capture by Computer Vision and Virtual Rendering
- Autor David Antonio Gómez Jáuregui , Patrick Horain
- Untertitel Allowing virtual telepresence to anyone using a personal computer with a webcam
- Gewicht 250g
- Herausgeber LAP LAMBERT Academic Publishing
- Anzahl Seiten 156
- Genre Informatik