Adaptive Multimodal Interactive Systems
Details
Adaptive Multimodal Interactive Systems introduces a general framework for adapting multimodal interactive systems and comprises a detailed discussion of each of the steps required for adaptation. This book also investigates how interactive systems may be improved in terms of usability and user friendliness while describing the exhaustive user tests employed to evaluate the presented approaches. After introducing general theory, a generic approach for user modeling in interactive systems is presented, ranging from an observation of basic events to a description of higher-level user behavior. Adaptations are presented as a set of patterns similar to those known from software or usability engineering.These patterns describe recurring problems and present proven solutions. The authors include a discussion on when and how to employ patterns and provide guidance to the system designer who wants to add adaptivity to interactive systems. In addition to these patterns, the book introduces an adaptation framework, which exhibits an abstraction layer using Semantic Web technology.Adaptations are implemented on top of this abstraction layer by creating a semantic representation of the adaptation patterns. The patterns cover both graphical interfaces as well as speech-based and multimodal interactive systems.
Presents novel methods for adapting multimodal interactive systems Investigates how multimodal, interactive systems may be improved in terms of usability and user friendliness Describes exhaustive user tests to evaluate the presented approaches Includes supplementary material: sn.pub/extras
Autorentext
Dr. Minker has published several monographs with us on related topics going back to 1994/95. These titles tend to be highly regarded and all have similar sales.
Klappentext
Adaptive Multimodal Interactive Systems introduces a general framework for adapting multimodal interactive systems and comprises a detailed discussion of each of the steps required for adaptation. This book also investigates how interactive systems may be improved in terms of usability and user friendliness while describing the exhaustive user tests employed to evaluate the presented approaches.
After introducing general theory, a generic approach for user modeling in interactive systems is presented, ranging from an observation of basic events to a description of higher-level user behavior. Adaptations are presented as a set of patterns similar to those known from software or usability engineering.These patterns describe recurring problems and present proven solutions. The authors include a discussion on when and how to employ patterns and provide guidance to the system designer who wants to add adaptivity to interactive systems. In addition to these patterns, the book introduces an adaptation framework, which exhibits an abstraction layer using Semantic Web technology.Adaptations are implemented on top of this abstraction layer by creating a semantic representation of the adaptation patterns. The patterns cover both graphical interfaces as well as speech-based and multimodal interactive systems.
Inhalt
1: Introduction.- 2: Related Work.- 3: User Modeling in Interactive Systems.- 4: Adaptation Patterns for Interactive Systems.- 5: AdaGUIDE - An Adaptation Framework.- 6: Evaluation.- 7: Summary and Outlook
Weitere Informationen
- Allgemeine Informationen
- GTIN 09781441997098
- Anzahl Seiten 184
- Lesemotiv Verstehen
- Auflage 2011.
- Herausgeber SPRINGER VERLAG GMBH
- Gewicht 454g
- Größe H235mm x B155mm
- Jahr 2011
- EAN 9781441997098
- Format Fester Einband
- ISBN 978-1-4419-9709-8
- Veröffentlichung 12.07.2011
- Titel Adaptive Multimodal Interactive Systems
- Autor Matthias Bezold , Wolfgang Minker
- Sprache Englisch