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Beginning iOS Media App Development
Details
Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code. This book includes detailed step-by-step instructions and important background information from experienced media and utility app developer, Ahmed Bakir.
You'll learn about content creation, playback, and advanced topics, including AirPlay, AVKit, and Swift. Each chapter is framed with a project that illustrates the concepts being discussed and pulls in lessons from other popular apps. You'll even learn about the latest iOS 8 and Xcode 6 media features.
After reading this book, you should be able to build your first rich media app or utility app that utilizes multimedia for the App Store. And if you're a game developer, this book will provide you with tools to help make your game app look even better by integrating native iOS features.
Autorentext
Ahmed Bakir is the founder and lead developer at devAtelier LLC (www.devatelier.com), a San Diego-based mobile development firm. After spending several years writing software for embedded systems, he started developing apps out of coffee shops for fun. Once the word got out, he began taking on clients and quit his day job to work on apps full time. Since then, he has been involved in the development of over 20 mobile projects, and has seen several enter the top 25 of the App Store, including one that reached number one in its category (Video Scheduler). His clients have ranged from scrappy startups to large corporations, such as Citrix. In his downtime, Ahmed can be found on the road, exploring new places, speaking about mobile development, and still working out of coffee shops.
Klappentext
Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code. This book includes detailed step-by-step instructions and important background information from experienced media and utility app developer, Ahmed Bakir. You'll learn about content creation, playback, and advanced topics, including AirPlay, AVKit, and Swift. Each chapter is framed with a project that illustrates the concepts being discussed and pulls in lessons from other popular apps. You'll even learn about the latest iOS 8 and Xcode 6 media features. After reading this book, you should be able to build your first rich media app or utility app that utilizes multimedia for the App Store. And if you're a game developer, this book will provide you with tools to help make your game app look even better by integrating native iOS features.
Inhalt
Chapter 1: Welcome to iOS Media App Development
Part 1: Images
Chapter 2**: Adding Images to Your App Chapter 3**: Doing Useful Things with your Images
Chapter 4**:** Advanced Photo Interfaces
Part 2: Audio
Chapter 5**:** Playing and Recording Audio Files
Chapter 6: Using External Audio Sources
Chapter 7**:** Advanced Audio Topics
Part 3: Video
Chapter 8**:** Playing and Recording Video
Chapter 9**:** Building a Custom Video Playback Interface
Chapter 10: Building a Custom Video Recording Interface
Part 4: iOS8
Chapter 11: User Interface Development with XCode 6
Chapter 12: Using the AVKit Framework for Media Playback
Chapter 13: Fitness Tracking with HealthKit and Core Motion
Chapter 14: Getting Started with Swift
Weitere Informationen
- Allgemeine Informationen
- Sprache Englisch
- Anzahl Seiten 436
- Herausgeber Apress
- Gewicht 809g
- Autor Ahmed Bakir
- Titel Beginning iOS Media App Development
- Veröffentlichung 22.11.2014
- ISBN 1430250836
- Format Kartonierter Einband
- EAN 9781430250838
- Jahr 2014
- Größe H235mm x B191mm x T24mm
- Lesemotiv Verstehen
- Auflage 1st edition
- GTIN 09781430250838