Cel-shaded Animation
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Details
Cel-shaded animation (also called cel-shading or toon shading) is a type of non-photorealistic rendering designed to make computer graphics appear to be hand-drawn. Cel-shading is often used to mimic the style of a comic book or cartoon. It is a somewhat recent addition to computer graphics, most commonly turning up in console video games. Though the end result of cel-shading has a very simplistic feel like that of hand-drawn animation, the process is complex. The name comes from the clear sheets of acetate, called cels, which are painted on for use in traditional 2D animation, such as Disney classics.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09786130235697
- Editor Frederic P. Miller, Agnes F. Vandome, John McBrewster
- Sprache Englisch
- Größe H220mm x B150mm x T6mm
- Jahr 2009
- EAN 9786130235697
- Format Fachbuch
- ISBN 978-613-0-23569-7
- Titel Cel-shaded Animation
- Untertitel Non-photorealistic rendering, Computer graphics, Shader, Comic book, Cartoon, Video game console, Video game, Traditional animation, Cel, Walt Disney Classics, Character animation, Computer animation
- Gewicht 167g
- Herausgeber Alphascript Publishing
- Anzahl Seiten 100
- Genre Informatik
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