Communication Games

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Semiotics has had a profound impact on our comprehension of a wide range of phenomena, from how animals signify and communicate, to how people read TV commercials. This series features books on semiotic theory and applications of that theory to understanding media, language, and related subjects. The series publishes scholarly monographs of wide appeal to students and interested non-specialists as well as scholars. AAS is a peer-reviewed series of international scope.

Communication Games is a new and radical interpretation of the relationship between culture and communication. It explores the idea that culture and communication studies should be seen predominantly in relation to struggles and conflicts within the social arena. It criticizes the conventional heritage of the social sciences and humanities. Culture and communication are conceived not merely as means of integrating social actors, but as semiotic ways of providing fitness indicators that allow for the resolution of competition between individuals. From the perspective of Peircean semiotics and the Darwinian understanding of life processes, Communication Games redefines culture in terms of Darwin's notion of sexual selection. Moving on from the realization that sexual selection creates individual organisms with conflicting interests, Communication Games emphasizes the contribution of game theory to semiotics and communication studies. The book demonstrates how cooperation and shared conventions eventually emerge, and how conflicts are resolved through the display of costly and inflated signs. It is from these inflated signs and the escalation of excessive messages that cultures gain a certain degree of stability. Communication Games proposes a new way of understanding culture, communication, and semiotic exchange in terms of game theory.

Autorentext

Eduardo Neiva, University of Alabama, Birmingham, USA.


Klappentext
Communication Games is a new and radical interpretation of the relationship between culture and communication. It explores the idea that culture and communication studies should be seen predominantly in relation to struggles and conflicts within the social arena. It criticizes the conventional heritage of the social sciences and humanities. Culture and communication are conceived not merely as means of integrating social actors, but as semiotic ways of providing fitness indicators that allow for the resolution of competition between individuals. From the perspective of Peircean semiotics and the Darwinian understanding of life processes, Communication Games redefines culture in terms of Darwin's notion of sexual selection. Moving on from the realization that sexual selection creates individual organisms with conflicting interests, Communication Games emphasizes the contribution of game theory to semiotics and communication studies. The book demonstrates how cooperation and shared conventions eventually emerge, and how conflicts are resolved through the display of costly and inflated signs. It is from these inflated signs and the escalation of excessive messages that cultures gain a certain degree of stability. Communication Games proposes a new way of understanding culture, communication, and semiotic exchange in terms of game theory.

Zusammenfassung

Over the past twenty years the insights of semiotics have inspired and guided research across the whole spectrum of the humanities - from anthropology to queer theory, from literary history to film studies, from philosophy to art history. Yet with time the imbalances and fault lines within the original core of semiotic theory have also emerged, or half emerged. Neiva names and defines a set of problems that semiotics must finally resolve - before the whole engine runs out of steam. A daring, inventive, passionately original book, this is essential reading for everyone concerned with culture, signs, meanings, subjects.

Norman Bryson


Blending social history with evolutionary biology, Eduardo Neiva shows how sexual selection impacts cultural practice through complex communicative exchange. Debunking conventional explanations of cultural development, the author employs a massive body of evidence ranging from the bloody battlegrounds of ancient conflict to the technologically-driven terrain of contemporary life to fashion an intriguing argument.

James Lull, San Jose State University

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09783110190465
    • Sprache Englisch
    • Titel Communication Games
    • Veröffentlichung 18.05.2007
    • ISBN 311019046X
    • Format Fester Einband
    • EAN 9783110190465
    • Jahr 2007
    • Größe H236mm x B160mm x T22mm
    • Autor Eduardo Neiva
    • Untertitel The Semiotic Foundation of Culture
    • Auflage 1. Auflage
    • Genre Sprach- und Literaturwissenschaften
    • Lesemotiv Verstehen
    • Anzahl Seiten 320
    • Herausgeber De Gruyter Mouton
    • Gewicht 633g

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