Computer Games
Details
This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.
Includes supplementary material: sn.pub/extras
Inhalt
Chess.- Domineering.- Chinese checkers.- Go.- Goofspiel.- Tzaar.- The sliding tile puzzle.- Cooperative path-finding problems.- General game playing.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09783319054278
 - Auflage 2014
 - Editor Tristan Cazenave, Hiroyuki Iida, Mark H. M. Winands
 - Sprache Englisch
 - Genre Anwendungs-Software
 - Größe H235mm x B155mm x T9mm
 - Jahr 2014
 - EAN 9783319054278
 - Format Kartonierter Einband
 - ISBN 3319054279
 - Veröffentlichung 10.04.2014
 - Titel Computer Games
 - Untertitel Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers
 - Gewicht 236g
 - Herausgeber Springer International Publishing
 - Anzahl Seiten 148
 - Lesemotiv Verstehen