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Computer Games
Details
This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.
Includes supplementary material: sn.pub/extras
Inhalt
Chess.- Domineering.- Chinese checkers.- Go.- Goofspiel.- Tzaar.- The sliding tile puzzle.- Cooperative path-finding problems.- General game playing.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09783319054278
- Auflage 2014
- Editor Tristan Cazenave, Hiroyuki Iida, Mark H. M. Winands
- Sprache Englisch
- Genre Anwendungs-Software
- Größe H235mm x B155mm x T9mm
- Jahr 2014
- EAN 9783319054278
- Format Kartonierter Einband
- ISBN 3319054279
- Veröffentlichung 10.04.2014
- Titel Computer Games
- Untertitel Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers
- Gewicht 236g
- Herausgeber Springer International Publishing
- Anzahl Seiten 148
- Lesemotiv Verstehen