Developing Simple Games with OpenGL

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Details

The book is a collection of introductory tutorials for game programming in OpenGL. They are collected when I was teaching game development course in Nanjing University of Information Science and Technology, China in 2008. I started to think about introducing the book when I was teaching computer graphics course in Taibah University, Saudi Arabia, Fall 2013. I was keen to let students practice how to use the basic concepts of computer graphics to make simple games. The book is graduate level for university students who study Computer Graphics and Game development. The book contains the basics of computer graphics and OpenGL for game design and development. It is made self explanatory for those who wish to continue developing more sophisticated games.

Autorentext

Osama Hosam Eldeen is an Assistant Professor in Research City for Scientific Research and Technology Applications, Alexandria, Egypt. In 2007 he received his MSc. Azhar University. He pursued his study in Hunan University, China and worked in parallel in Nanjing University of Technology; in 2011 he received his PhD, Hunan University.

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Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09783659834646
    • Anzahl Seiten 144
    • Genre Programming Languages
    • Herausgeber LAP LAMBERT Academic Publishing
    • Gewicht 233g
    • Größe H220mm x B150mm x T10mm
    • Jahr 2016
    • EAN 9783659834646
    • Format Kartonierter Einband
    • ISBN 3659834645
    • Veröffentlichung 28.01.2016
    • Titel Developing Simple Games with OpenGL
    • Autor Osama Hosam Eldeen
    • Sprache Englisch

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