Educational Software for Learning Boxing

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Details

This book is a scientific trial for a new
technological method, through which we can deliver
the scientific content for students using new
teaching strategies according to the concepts of
learning individuality and self-learn. This
technological method named Educational software. It
is defines as Tutorial that provides information
and identifies different skills through educational
material that include presentations supported with
photos, motion pictures, graphs, videos, sound
effects, dialogues and texts in a flexible
environment. That enables the learner to deal and
interact with information according to the speed,
path, sequence and quantity of information needed,
in addition to delivering test items that measure
the learner's Proficiency, records his/her responses
and gives him/her feedback to assure the correctness
of his/her responses and enforces his/her learning .
This book aims to explain how we can design
educational software and identifying its effects on
the performance level of some basic skills for
boxing beginners.

Autorentext
Lecturer, Curriculum and Teaching Methods Dept,Faculty
of Physical Education, Port Said, Suez Canal University, Egypt.
First academic degree-year graduated: Bachelor's degree in
physical education 1999 from Suez Canal University. Second
academic degree: Awarded Master's degree in Physical Education
2004 from Suez Canal University.

Klappentext
This book is a scientific trial for a new technological method, through which we can deliver the scientific content for students using new teaching strategies according to the concepts of learning individuality and self-learn. This technological method named Educational software. It is defines as "Tutorial that provides information and identifies different skills through educational material that include presentations supported with photos, motion pictures, graphs, videos, sound effects, dialogues and texts in a flexible environment. That enables the learner to deal and interact with information according to the speed, path, sequence and quantity of information needed, in addition to delivering test items that measure the learner's Proficiency, records his/her responses and gives him/her feedback to assure the correctness of his/her responses and enforces his/her learning". This book aims to explain how we can design educational software and identifying its effects on the performance level of some basic skills for boxing beginners.

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09783639125740
    • Sprache Englisch
    • Titel Educational Software for Learning Boxing
    • ISBN 978-3-639-12574-0
    • Format Kartonierter Einband (Kt)
    • EAN 9783639125740
    • Jahr 2009
    • Autor Ahmed Hassan Rakha
    • Untertitel Designing, Preparation, Scenario Building and Execution Phase
    • Genre Sprach- und Literaturwissenschaften
    • Anzahl Seiten 116
    • Herausgeber VDM Verlag

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