Emergence in Interactive Art

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This book is concerned with emergence, interaction, art and computing. It introduces a new focus for emergence in interactive art: the emergent experience. Emergence literature is discussed and an organising framework, the Taxonomy of Emergence in Interactive Art (TEIA) is provided together with case studies of digital, interactive art systems that facilitate emergence. Evidence from evaluations of people interacting with the works is analysed using the TEIA. Artworks from across the world are also reviewed to further illustrate the potential for emergence. Interactive art is, itself, still a young domain where audience influence, or interaction with the work is a defining aspect. Emergence in Interactive Art explores the rich opportunities for interactive experiences of digital art systems that are provided by looking through a 'lens' of emergence. And what better way to explore these potentials than through the open-ended domain of emergence, with its inherentaffinity to the natural world? Through an integrated approach of practice, research and theory this book reveals design and analytical insights relating to emergence, interaction and interactive art to benefit artists, researchers and designers alike.

Broadens your understanding of the characteristics and debates surrounding emergence Illustrates the complete process of analysing participant experiences of emergence Equips readers in identifying emergence in interactive systems Includes case studies that illustrate emergent interactions with digital art systems Shares insights into designing for creative, surprising, novel (emergent!) experience Illustrates an integrated practice and research approach that combines creative work with theory and evaluation research Includes supplementary material: sn.pub/extras

Inhalt
Dedication.- Acknowledgements.- Foreword.- Table of Contents.- Introduction.- Emergence.- Interaction in Art and Computing.- Characterizing Artworks for Emergence.- Three Interactive Art Systems.- How the Work Works.- Emergence in Depth.- Insight for Emergent Interactions.- Index.

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09783319451992
    • Anzahl Seiten 196
    • Lesemotiv Verstehen
    • Genre Software
    • Auflage 1st edition 2017
    • Sprache Englisch
    • Herausgeber Springer International Publishing
    • Gewicht 501g
    • Untertitel Springer Series on Cultural Computing
    • Größe H241mm x B160mm x T16mm
    • Jahr 2017
    • EAN 9783319451992
    • Format Fester Einband
    • ISBN 3319451995
    • Veröffentlichung 06.04.2017
    • Titel Emergence in Interactive Art
    • Autor Jennifer Seevinck

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