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Entertainment Computing - ICEC 2023
Details
This book constitutes the refereed proceedings of the 22nd IFIP TC 14 International Conference on Entertainment Computing, ICEC 2023, which was held in Bologna, Italy, during November 1517, 2023.
The 13 full papers, 5 short papers, 8 work-in-progress papers, 7 interactive entertainment demonstrations, 2 student competition papers, 5 workshop papers and tutorials, and 10 papers from a special section on aesthetics and empowerment were carefully reviewed and selected from 85 submissions. They cover a large range of topics in the following thematic areas: Game Experience; Player Engagement and Analysis; Serious Gameplay; Entertainment Methods and Tools; Extended Reality; Game Design; Interactive Entertainment; Student Game Competition; Workshops and Tutorials; and Aesthetics and Empowerment.
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Inhalt
Game Experience.- Player Engagement and Analysis.- Serious Gameplay.- Entertainment Methods and Tools.- Extended Reality.- Game Design.- Interactive Entertainment.- Student Game Competition.- Workshops and Tutorials.- Aesthetics and Empowerment.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09789819982479
- Genre Information Technology
- Auflage 1st ed. 2023
- Editor Paolo Ciancarini, Angelo Di Iorio, Helmut Hlavacs, Francesco Poggi
- Lesemotiv Verstehen
- Anzahl Seiten 529
- Größe H29mm x B155mm x T235mm
- Jahr 2023
- EAN 9789819982479
- Format Kartonierter Einband
- ISBN 978-981-9982-47-9
- Titel Entertainment Computing - ICEC 2023
- Untertitel 22nd IFIP TC 14 International Conference, ICEC 2023, Bologna, Italy, November 15-17, 2023, Proceedings
- Herausgeber Springer
- Sprache Englisch