Exploring Game Mechanics

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Details

Learn simple yet powerful, modern-day techniques used in various gaming genres, including casual and puzzle, strategy and simulation, action-adventure, and role-playing. This book is your pocket-sized guide to designing interesting and engaging mechanics for any type of game.

Exploring Game Mechanics is a cornucopia of concepts related to gameplay mechanics that you can use to create games that are fun and rewarding to play. Dive into key gameplay elements that improve the player experience, such as implementing in-game tutorials, controlling the flow of player-choice-based games, and building a game narrative through storytelling. Understand how to establish the game's end goal for the player to work towards by creating quests, missions, and objectives. Explore the key ideas behind creating immersive game worlds, generating better NPCs and enemies, and controlling the in-game economy. Finally, discover the unique mechanics that make established industry games so successful.

What You Will Learn

  • Discover the key elements that make gameplay immersive and entertaining
  • Develop players and NPCs through customization and levelling up
  • Gain insight into the tried-and-tested concepts behind modern-day games
    Who Is This Book ForGame development enthusiasts with little to no knowledge of game mechanics will find the content informative and useful.

    A one-of-a-kind pocket-sized guide to the world of game mechanics A concise take on the topic, yet packed up with useful content Similar books focus on overall game design principles; this book explores the specific topic of game mechanics

    Autorentext

    Maithili Dhule is an Engineer by profession, writer by choice, and an aspiring game developer at heart. She is the author of Beginning Game Development with Godot, a beginner's guide to creating and publishing 2D Platform games from scratch. After a friend introduced her to the art of creating games, it quickly became one of her passions. She can be found creating pixel art or being immersed in one of her favorite games in her free time. She also enjoys trying out new restaurants, sketching portraits, writing poetry, and going for runs while listening to a good music playlist.

    Klappentext

    Chapter 1: Why do we play games?.- Chapter 2: Creating Fun Gameplay.- Chapter 3: Freedom to Explore New Worlds.- Chapter 4: Defeat, Collect, Repeat.- Chapter 5: Choose Your Mechanics.

    Inhalt
    Chapter 1: Why do we play games?.- Chapter 2: Creating Fun Gameplay.- Chapter 3: Freedom to Explore New Worlds.- Chapter 4: Defeat, Collect, Repeat.- Chapter 5: Choose Your Mechanics.

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09781484288726
    • Genre Information Technology
    • Auflage First Edition
    • Lesemotiv Verstehen
    • Anzahl Seiten 212
    • Größe H235mm x B155mm x T12mm
    • Jahr 2022
    • EAN 9781484288726
    • Format Kartonierter Einband
    • ISBN 1484288726
    • Veröffentlichung 24.12.2022
    • Titel Exploring Game Mechanics
    • Autor Maithili Dhule
    • Untertitel Principles and Techniques to Make Fun, Engaging Games
    • Gewicht 330g
    • Herausgeber Apress
    • Sprache Englisch

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