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Exploring Gamification in Digital Learning Environments
CHF 49.05
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EKKA90VRO0Q
Geliefert zwischen Fr., 30.01.2026 und Mo., 02.02.2026
Details
Gamification is about using gamification elements in contexts such as digital learning and aims to motivate and engage users to change their behavior. So far, gamification has been proven as effective concept to support learners in achieving better learning outcomes. However, challenges remain about how to design gamification concepts to make them more meaningful and relevant for learners. Sofia Schöbel presents approaches and concepts about how to design and consider gamification for digital learning solutions. The empirical evaluations demonstrate, that designing effective gamification concepts is more than just selecting a bundle of elements. It is about adapting selected gamification elements to a specific context and the needs of a target group. The book targets researchers, lecturers, and students in information systems, business administration and educational technology. The book provides insights for practitioners concerned with the development of gamification concepts for digital learning solutions.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09783737608350
- Genre Information Technology
- Lesemotiv Verstehen
- Anzahl Seiten 314
- Größe H210mm x B148mm x T18mm
- Jahr 2020
- EAN 9783737608350
- Format Kartonierter Einband (Kt)
- ISBN 978-3-7376-0835-0
- Titel Exploring Gamification in Digital Learning Environments
- Autor Sofia Schöbel
- Untertitel Conceptual and Empirical Foundations for Gamification Designs
- Gewicht 411g
- Herausgeber kassel university press
- Sprache Englisch
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