Fuzzy Mathematical Programming and Fuzzy Matrix Games

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Game theory has already proved its tremendous potential for con?ict resolution problems in the ?elds of Decision Theory and Economics. In the recent past, there have been attempts to extend the results of crisp game theory to those con?ict resolution problems which are fuzzy in nature e.g. Nishizaki and Sakawa [61] and references cited there in. These developments have lead to the emergence of a new area in the literature called fuzzy games. Another area in the fuzzy decision theory, which has been growing very fast is the area of fuzzy mathematical programming and its applications to various branches of sciences, Engineering and Management. In the crisp scenario, there exists a beautiful relationship between two person zero sum matrix game theory and duality in linear p- gramming. It is therefore natural to ask if something similar holds in the fuzzy scenario as well. This discussion essentially constitutes the core of our presentation. The objective of this book is to present a systematic and focussed study of the application of fuzzy sets to two very basic areas of decision theory, namely Mathematical Programming and Matrix Game Theory.

Systematic and focused Study on Fuzzy Mathematical Programming and Matrix Includes supplementary material: sn.pub/extras

Klappentext

This book presents a systematic and focused study of the application of fuzzy sets to two basic areas of decision theory, namely Mathematical Programming and Matrix Game Theory. Apart from presenting most of the basic results available in the literature on these topics, the emphasis is on understanding their natural relationship in a fuzzy environment. The study of duality theory for fuzzy mathematical programming problems plays a key role in understanding this interrelationship. For this, a theoretical framework of duality in fuzzy mathematical programming and conceptualization of the solution of a fuzzy game is created on the lines of their crisp counterparts. Most of the theoretical results and associated algorithms are illustrated through small numerical examples from actual applications.


Inhalt
Crisp matrix and bi-matrix games: some basic results.- Fuzzy sets.- Fuzzy numbers and fuzzy arithmetic.- Linear and quadratic programming under fuzzy environment.- Duality in linear and quadratic programming under fuzzy environment.- Matrix games with fuzzy goals.- Matrix games with fuzzy pay-offs.- More on matrix games with fuzzy pay-offs.- Fuzzy Bi-Matrix Games.- Modality and other approaches for fuzzy linear programming.

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09783642062650
    • Auflage Softcover reprint of hardcover 1st edition 2005
    • Sprache Englisch
    • Genre Allgemeines & Lexika
    • Lesemotiv Verstehen
    • Größe H235mm x B155mm x T14mm
    • Jahr 2010
    • EAN 9783642062650
    • Format Kartonierter Einband
    • ISBN 3642062652
    • Veröffentlichung 21.10.2010
    • Titel Fuzzy Mathematical Programming and Fuzzy Matrix Games
    • Autor Suresh Chandra , C. R. Bector
    • Untertitel Studies in Fuzziness and Soft Computing 169
    • Gewicht 382g
    • Herausgeber Springer Berlin Heidelberg
    • Anzahl Seiten 248

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