Wir verwenden Cookies und Analyse-Tools, um die Nutzerfreundlichkeit der Internet-Seite zu verbessern und für Marketingzwecke. Wenn Sie fortfahren, diese Seite zu verwenden, nehmen wir an, dass Sie damit einverstanden sind. Zur Datenschutzerklärung.
Game Theory for Networks
Details
This book constitutes the refereed proceedings of the 11th EAI International Conference on Game Theory for Networks, GameNets 2022, held as a virtual event in July 78, 2022.
The 25 papers presented were reviewed and selected from 64 submissions. They are organized in the following topical sections: Wireless Networks; Internet of Things; and Game Theory.
Inhalt
Wireless Networks.- Block-chain Abnormal Transaction Detection Method Based on Dynamic Graph Representation.- Multi-service communication isolation of underground pipe gallery based on WiFi6.- MU-PDR: A Method of Fingerprint Passive Positioning for WiFi6 Based on MU-RTS/CTS.- The Optimal Layer of User-Specific Reconfigurable Intelligent Surfaces Structure for Uplink Communication System.- A Sophisticated Anti-Jamming Strategy for a Joint Radar and Communication System.- Internet of Things.- Power data credible decision-making mechanism based on federated learning and blockchain.- A Service Protection Mechanism of Deterministic Networking Based on Segment Routing.- Cloud-edge collaboration based power IoT scene perception mechanism.- Task allocation mechanism of power Internet of things based on edge routing optimization.- Voluntary Data Preservation Mechanism in Base Station-less Sensor Networks.- Design and Implementation of Targeted Poverty Alleviation System Based on Blockchain Network.- An Intent-based Routing Scheme in Satellite IoT.- Game Theory.- Interference Management in Terrestrial-Satellite Networks Using Stackelberg Game.- Optimal Resource Allocation for Computation Offloading in Maritime Communication Networks: An Energy-Eicient Design via Matching Game.- Game Theoretic Analysis of Resource Allocation in Multi-tiered Networks.- Energy-Eicient Multi-Cell NOMA Design via Coalition Formation Game.- The vaccination Game in SIS networks with multipopulations.- A Stochastic Bandwidth Scanning Game.- Port Capacity Leasing Games at Internet Exchange Points.- A Phase Transition in Large Network Games.- Dynamic Pricing for Tenants in an Automated Slicing Marketplace.- Service Function Chain Placement in Cloud Data Center Networks: a Cooperative Multi-Agent Reinforcement Learning Approach.- The Art of Concession in General Lotto Games.- Providing slowdown information to improve selfish routing.- Budgeted Adversarial Network Resource Utilization Games.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09783031231407
- Herausgeber Springer Nature Switzerland
- Anzahl Seiten 380
- Lesemotiv Verstehen
- Genre IT Encyclopedias
- Auflage 1st edition 2022
- Editor Fu Shu, Fang Fang
- Gewicht 575g
- Untertitel 11th International EAI Conference, GameNets 2022, Virtual Event, July 7-8, 2022, Proceedings
- Größe H235mm x B155mm x T21mm
- Jahr 2023
- EAN 9783031231407
- Format Kartonierter Einband
- ISBN 3031231406
- Veröffentlichung 08.01.2023
- Titel Game Theory for Networks
- Sprache Englisch