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Graduate Skills and Game-Based Learning
Details
This book explores the efficacy of game-based learning to develop university students' skills and competencies. While writing on game-based learning has previously emphasised the use of games developed specifically for educational purposes, this book fills an important gap in the literature by focusing on commercial games such as World of Warcraft and Minecraft. Underpinned by robust empirical evidence, the author demonstrates that the current negative perception of video games is ill-informed, and in fact these games can be important tools to develop graduate skills related to employability. Speaking to very current concerns about the employability of higher education graduates and the skills that university is intended to develop, this book also explores the attitudes to game-based learning as expressed by instructors, students and game developers.
Examines the effectiveness of game-based learning to develop skills and capabilities in university students Focuses on commercial games rather than games specifically developed for education Argues that video games can be crucial in developing graduate skills
Autorentext
Matthew Barr is Lecturer at the University of Glasgow, UK, where he convened the university's first game studies course and founded the peer reviewed student game studies journal Press Start. He is currently Programme Director for the Graduate Apprenticeship in Software Engineering. He serves as Vice Chair of British DiGRA, sits on the Board of the Scottish Game Developers Association and is the current Chair of the BAFTA Scotland Games Jury.
Inhalt
Chapter 1. Video games and learning.- Chapter 2. Graduate attributes and games.- Chapter 3. Playing games at university.- Chapter 4. The student perspective.- Chapter 5. Reflections on game-based learning.- Chapter 6. The Educator perspective.- Chapter 7. The games industry perspective.- Chapter 8. Gaming for graduates.
Weitere Informationen
- Allgemeine Informationen
- Sprache Englisch
- Herausgeber Springer International Publishing
- Gewicht 438g
- Untertitel Using Video Games for Employability in Higher Education
- Autor Matthew Barr
- Titel Graduate Skills and Game-Based Learning
- Veröffentlichung 20.09.2019
- ISBN 3030277852
- Format Fester Einband
- EAN 9783030277857
- Jahr 2019
- Größe H216mm x B153mm x T19mm
- Anzahl Seiten 248
- Lesemotiv Verstehen
- Auflage 1st edition 2019
- GTIN 09783030277857