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ICGG 2024 - Proceedings of the 21st International Conference on Geometry and Graphics
Details
This three-volume book gathers peer-reviewed papers presented at the 21st International Conference on Geometry and Graphics (ICGG 2024), held in Kitakyushu, Japan, from 5 to 9 August 2024. The conference started in 1978 and is promoted by the International Society for Geometry and Graphics, which aims to foster international collaboration and stimulate the scientific research and teaching methodology in the fields of Geometry and Graphics. The ICGG 2024 covered the following five topics taken over from ICGG 2022: Theoretical Graphics and Geometry; Applied Geometry and Graphics; Engineering Computer Graphics; Graphics Education; Geometry and Graphics in History, to which a new section of Related Topics was added in response to the growing body of research on Geometry and Graphics. Volume 3 collects papers on two of these topics, Engineering Computer Graphics and Geometry and Graphics in History, as well as poster papers on all these topics. Given its breadth of coverage, the book will introduce engineers, architects, and designers interested in computer applications, graphics, and geometry to the latest advances in the field, with a particular focus on science, the arts, and mathematics education.
Presents the outcomes of 21st International Conference on Geometry and Graphics (ICGG 2024) Highlights the latest research in Applied Geometry, Computer Graphics, and Graphics Education Written by leading experts
Inhalt
A Geo+physical Methodology To Define Quasi-Developable Surfaces Based on Material Properties.- Automatic Pathloss Computation of Wireless Communication Equipment Using BIM.- How To Graphically Represent the Whole Range of Motion of a Hip Joint.- Developing a Preliminary Framework for BIM-Enabled Code Checking of Refuge Area in Korean Law.- From Text to Augmented Reality: Experimentation of a Smart Workflow on the Works of Malevi and Hadid.- Program Development for the Management of Digital Images in Grip Software.- Non-Photorealistic Halftoning by Mean Color-Preserving Contrast Enhancement.- Non-Photorealistic Color Halftoning by Inverse Box Filter.- Hierarchical Data Clustering Based on Iterative Bilateral Filter.- A Study of Denoising Algorithm on Point Clouds: Geometrical Effectiveness in Cultural Heritage Analysis.- Artificial Abductive Geometry as a Syntax for Asemic Writings.- Accelerating Nanoparticle Characterization Using Synthetic SEM Datasets and Deep Learning Techniques.- Training Methods for Young Designers in Mechanism Design and Development of Training Materials.- Construction of Diffeomorphisms by Controlling Jacobian Determinant and Curl With Lagrange Multipliers.- Cutting Force Simulation for the Whirling Milling Process of Turbine Blades With a Disk-Shaped Cutter.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09783031710124
- Genre Technology Encyclopedias
- Editor Kazuki Takenouchi
- Lesemotiv Verstehen
- Anzahl Seiten 436
- Herausgeber Springer
- Größe H235mm x B155mm x T24mm
- Jahr 2024
- EAN 9783031710124
- Format Kartonierter Einband
- ISBN 3031710126
- Veröffentlichung 27.09.2024
- Titel ICGG 2024 - Proceedings of the 21st International Conference on Geometry and Graphics
- Untertitel Volume 3
- Gewicht 657g
- Sprache Englisch