Imitation Market Modeling in Digital Economy: Game Theoretic Approaches

CHF 257.55
Auf Lager
SKU
QV51RQPRMH8
Stock 1 Verfügbar
Geliefert zwischen Fr., 27.02.2026 und Mo., 02.03.2026

Details

This book includes the best studies on the results of the International Scientific and Practical Conference New behaviors of market players in the digital economy, which was held by the Institute of Scientific Communications on July 8, 2021, online, in YouTube format.

This book is devoted to the study of digital economy markets from the standpoint of various market playerssociety (consumers), entrepreneurship, and the statefrom the standpoint of various scienceseconomic, managerial, social, and legalwhich ensures the multidisciplinarity of the book. The uniqueness of the book lies in the application of a new scientific and methodological approach to the study of digital economy marketssimulation modeling. The advantages of a game-based scientific and methodological approach to reducing the uncertainty of economic processes and systemsa combination of quantitative and qualitative analytical methods, a systematic consideration of economic processes and systems from a socio-economic point of viewmake it especially suitable for studying digital economy markets.

The book identifies the impact of globalization and digitalization on the modern economy and industry markets. The trends and features of the use of advanced technologies in the digital economy markets are studied. The modern practices of business management and business integration in the digital economy are considered. The foundations of economic security and sustainable development of markets and enterprises in the digital economy are revealed.

The book is suitable for scientists studying the markets of the digital economy, who will find in it scientific and methodological recommendations and developments on the application of game theory, as well as ready simulation models of the digital economy markets.



Focuses on the modeling of the behavior of market players in the conditions of networks and systems Presents recent achievements of the economic theory and the information and communication technologies Includes practical recommendations for state and corporate development and technical support for the behavior

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09783030932435
    • Genre Technology Encyclopedias
    • Auflage 1st edition 2022
    • Editor Elena G. Popkova
    • Lesemotiv Verstehen
    • Anzahl Seiten 860
    • Herausgeber Springer
    • Größe H235mm x B155mm x T46mm
    • Jahr 2022
    • EAN 9783030932435
    • Format Kartonierter Einband
    • ISBN 3030932435
    • Veröffentlichung 22.01.2022
    • Titel Imitation Market Modeling in Digital Economy: Game Theoretic Approaches
    • Untertitel Lecture Notes in Networks and Systems 368
    • Gewicht 1276g
    • Sprache Englisch

Bewertungen

Schreiben Sie eine Bewertung
Nur registrierte Benutzer können Bewertungen schreiben. Bitte loggen Sie sich ein oder erstellen Sie ein Konto.
Made with ♥ in Switzerland | ©2025 Avento by Gametime AG
Gametime AG | Hohlstrasse 216 | 8004 Zürich | Schweiz | UID: CHE-112.967.470
Kundenservice: customerservice@avento.shop | Tel: +41 44 248 38 38