Innovation in the Videogames and the Biotechnological Sector

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Details

The concept of innovation is becoming more frequently used, and with this growth comes an increasing multiplicity and disparity of intended meanings. This work aims to outline some ideas concerning this concept that will contribute important keys for understanding and implementing the innovation process in organizations, especially in videogames or biotechnological projects. The present work analyses how the concept of innovation, which is of purely economic origin, has changed over time and up to the present day, progressing through different discourses, spaces and times. Its impact on western economies has changed the way innovation is perceived: as an axis that has transversely penetrated our society up to the sphere of culture, a space that seeks its own process of adaptation and transformation.Through certain positions, the emergence of innovation in the cultural and the biotechnological sector is presented, where tensions, contradictions and conflicting positions exist.

Autorentext

Manel González-Piñero is Innovation Manager at the Research Centre for Biomedical Engineering of the Technical University of Catalonia (UPC) and Associate Professor at the Economics and Business Faculty of the University of Barcelona. His research is focused on fostering innovation and entrepreneurship among biomedical and cultural industries.

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09783659871856
    • Sprache Englisch
    • Genre Economy
    • Größe H220mm x B150mm
    • Jahr 2016
    • EAN 9783659871856
    • Format Kartonierter Einband
    • ISBN 978-3-659-87185-6
    • Titel Innovation in the Videogames and the Biotechnological Sector
    • Autor Manel González-Piñero , Cristina Páez-Avilés , Esteve Juanola-Feliu
    • Untertitel Origin, Evolution, Revolution and a Comparative Study
    • Herausgeber LAP LAMBERT Academic Publishing
    • Anzahl Seiten 192

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