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Introducing JavaScript Game Development
Details
Build one entire fully-functional game based on Asteroids, the 1979 Atari classic
Ideal for intermediate coders who are keen to start game development using web technologies
Developed from an undergraduate course - tried and tested in the real world
Autorentext
Graeme Stuart is a self-taught developer mainly building web-based applications using JavaScript and Python. He's has a PhD in energy management and much of his programming skill was originally developed to this end. He currently teaches JavaScript games programming to first year undergraduates.
Inhalt
Section 1. Drawing.- 1. HTML5 and the Canvas Element.- 2. Understand Paths.- 3. Drawing to a Design.- 4. Drawing a Spaceship.- 5. Drawing an Asteroid.- Section 2. Animation.- 6. Basic Animation.- 7. Animating Asteroids.- 8. Practicing Objects.- 9. Inheritance.- Section 3. Building the Game.- 10. Simple Keyboard Interaction.- 11. Controlling the Ship.- 12. Collision Detection.- 13. Death or Glory.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09781484232514
- Genre Information Technology
- Auflage 1st edition
- Lesemotiv Verstehen
- Anzahl Seiten 224
- Größe H235mm x B155mm x T13mm
- Jahr 2017
- EAN 9781484232514
- Format Kartonierter Einband
- ISBN 1484232518
- Veröffentlichung 07.12.2017
- Titel Introducing JavaScript Game Development
- Autor Graeme Stuart
- Untertitel Build a 2D Game from the Ground Up
- Gewicht 347g
- Herausgeber Apress
- Sprache Englisch