Learn Sprite Kit for iOS Game Development

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Details

With Learn Sprite Kit for iOS Game Development, you'll discover how easy it is to create 2D games using the new Sprite Kit framework from Apple. You'll find how simple it is to create a scene, add animated sprites, incorporate edges, play sound effects, and create animated particles for special effects. You'll also use touch events to control your sprites, implement the built-in physics engine, handle sprite collisions and contacts, and much more.To help you in learning how to use all these cool features of Sprite Kit, you'll follow along as we build a complete 2D game for iPhone. By the time you finish the book, you'll have made your own 2D game, and you'll have learned all you need to know to get started on your next masterpiece.

Learn Sprite Kit for iOS Game Development will show you how to use Apple's new framework to make a 2D gaming masterpiece.

Autorentext
Leland Long?s programming began on a VIC-20 computer (3K of memory). He moved up to the Apple IIe (64K) and then on to the Mac 512K where he began using Microsoft File for an office database solution. Introduced to Filemaker II in the late 80?s he?s used various FileMaker Pro versions ever since. As a hobbyist he?s written a few programs over the years in BASIC and Pascal, but never pursued learning more languages such as C or learning Object-Oriented concepts. The release of the iPhone SDK has changed that! He?s excited to merge iPhone and FileMaker technologies together, resulting in more power and benefit to users. He is currently an in-house FileMaker developer for a non-profit company in South Carolina, where he lives with his wife and two youngest daughters. His oldest daughter and three grandchildren live close enough to keep life entertaining.

Zusammenfassung
With Learn Sprite Kit for iOS Game Development, you'll discover how easy it is to create 2D games using the new Sprite Kit framework from Apple. You'll find how simple it is to create a scene, add animated sprites, incorporate edges, play sound effects, and create animated particles for special effects. You'll also use touch events to control your sprites, implement the built-in physics engine, handle sprite collisions and contacts, and much more.To help you in learning how to use all these cool features of Sprite Kit, you'll follow along as we build a complete 2D game for iPhone. By the time you finish the book, you'll have made your own 2D game, and you'll have learned all you need to know to get started on your next masterpiece.

Inhalt

  1. Hello World2. SKActions and SKTexture: Your First Animated Sprite3. Sprite Movement with User Input4. Edges, Boundaries, and Ledges5. More Animated Sprites: Enemies and Bonuses6. Creating a Cast of Characters7. Points and Scoring8. Contacts and Collisions9. Adding More Scenes and Levels10. Where to Go from Here

Weitere Informationen

  • Allgemeine Informationen
    • Sprache Englisch
    • Anzahl Seiten 256
    • Herausgeber Apress
    • Gewicht 485g
    • Autor Leland Long
    • Titel Learn Sprite Kit for iOS Game Development
    • Veröffentlichung 24.06.2014
    • ISBN 143026439X
    • Format Kartonierter Einband
    • EAN 9781430264392
    • Jahr 2014
    • Größe H235mm x B191mm x T15mm
    • Lesemotiv Verstehen
    • Auflage 1st edition
    • GTIN 09781430264392

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