Wir verwenden Cookies und Analyse-Tools, um die Nutzerfreundlichkeit der Internet-Seite zu verbessern und für Marketingzwecke. Wenn Sie fortfahren, diese Seite zu verwenden, nehmen wir an, dass Sie damit einverstanden sind. Zur Datenschutzerklärung.
Literary Game Adaptations
Details
What would a theory of adaptation look like if it was constructed around literary games rather than novels on film? Bridging disciplinary gaps between adaptation studies, game scholarship, and literary theory, this book presents a framework for understanding adaptations as dynamic systems of experience whose meaning arises from the playful interactions between their formal and intertextual components. Such an approach not only reframes the disciplinary ghosts that haunt each field the intractable concept of fidelity criticism in adaptation studies and games studies' perennial ludology/narratology debate but also provides new tools with which to examine the under-theorized phenomenon of games based on literary works. Whether it is a Shakespearian choose-your-own-adventure book, a text-adventure version of The Hobbit, a Jane Austen roleplaying game, or an immersive first-person simulation of Thoreau's Walden , literary game adaptations are uniquely suited to teach us how to play with texts and culture in our hypermediated digital world.
Reads textual fidelity in adaptation studies and the narratology/ludology debate against each other Covers the major theoretical conflicts that shaped each discourse Considers games studies and adaptation scholarship alongside one another
Autorentext
John Sanders **** is an Assistant Professor of English at Appalachian State University, where he researches and teaches classes on literature, film, games, and adaptation. He happily resides in the mountains of North Carolina with his partner and their two dogs: Henry and Mr. Darcy.
Inhalt
Chapter 1: Introduction.- Chapter 2: To Be (Or Not to Be) A Game Adaptation: Intertexts,Systems, and Disciplinary Ghosts.- Chapter 3: A Game of Riddles: Knowledge, Experience, and Fidelity in The Hobbit.- Chapter 4: Abstracting Austen: Playing with the Possible in Good Society.- Chapter 5: A Real Walk in the Virtual Woods: Walden, Immersion, Players, and Play.
Weitere Informationen
- Allgemeine Informationen
- Sprache Englisch
- Autor John Sanders
- Titel Literary Game Adaptations
- ISBN 978-3-032-04892-9
- Format Fester Einband
- EAN 9783032048929
- Jahr 2026
- Größe H16mm x B148mm x T210mm
- Untertitel A Systems Approach
- Gewicht 395g
- Genre Art
- Lesemotiv Verstehen
- Anzahl Seiten 215
- Herausgeber Springer-Verlag GmbH
- GTIN 09783032048929