Making Videogames

CHF 33.85
Auf Lager
SKU
CHLTSVN0EVQ
Stock 1 Verfügbar
Geliefert zwischen Mi., 29.04.2026 und Do., 30.04.2026

Details

An in-depth visual guide presenting the captivating creative journeys behind the world''s leading videogames. Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility. Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Tom Clancey''s The Division , Control and Gran Turismo to cult breakthrough games including No Man''s Sky and Fortnite , the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world''s most popular, but seldom fully understood, entertainment medium. The book''s text orbits breathtaking, specially created imagery ''photographed'' in-engine by the author, demonstrating the magic and method behind each studio''s work. A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry.

Autorentext

Duncan Harris is a screen capture artist for videogames, with over a decade of game industry experience. He has created official in-game imagery for titles such as Tomb Raider, Hitman, Crysis, Minecraft, EVE Online and The Evil Within. His clients include EA, PlayStation, Crytek, the V&A and many more. Alex Wiltshire is a writer and consultant for videogames, design and technology. He is the author of the bestselling book Minecraft Blockopedia (2014), and the editor of Britsoft: An Oral History (2016). Previously editor of Edge, he has also written for Rock, Paper, Shotgun, PC Gamer and Eurogamer.


Inhalt

Introduction

  1. Optimising Story
  2. Lighting in Action
  3. Building the Open World
  4. Reinventing Virtual Reality
  5. Faking Flight
  6. A Theatre of Diplomacy
  7. Procedural Worlds
  8. Landscaping Joy
  9. The Digital Actor
  10. Fear Factory
  11. The Soul of Simulation

Weitere Informationen

  • Allgemeine Informationen
    • Sprache Englisch
    • Autor Duncan Harris , Alex Wiltshire
    • Titel Making Videogames
    • Veröffentlichung 15.03.2022
    • ISBN 978-0-500-02314-3
    • Format Fester Einband
    • EAN 9780500023143
    • Jahr 2022
    • Größe H29mm x B222mm x T292mm
    • Untertitel The Art of Creating Digital Worlds
    • Gewicht 1479g
    • Genre Art
    • Anzahl Seiten 256
    • Herausgeber Thames & Hudson
    • GTIN 09780500023143

Bewertungen

Schreiben Sie eine Bewertung
Nur registrierte Benutzer können Bewertungen schreiben. Bitte loggen Sie sich ein oder erstellen Sie ein Konto.
Made with ♥ in Switzerland | ©2025 Avento by Gametime AG
Gametime AG | Hohlstrasse 216 | 8004 Zürich | Schweiz | UID: CHE-112.967.470
Kundenservice: customerservice@avento.shop | Tel: +41 44 248 38 38