Mean-Field-Type Game Theory I

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Details

Provides the reader with a self-contained and comprehensive survey of the theory and engineering applications of mean-field games

Introductory background, exercises and ideas of mean-field type game theory give the student more practice in modelling and analysis

Gives readers a solid background in stochastic control theory, stochastic optimization and team problems preparing them for many industrial careers

Detailed slides available for download from author's website save the instructor time and enable the student to follow results more closely


Autorentext

Tamer Bäar has received B.S.E.E. from Robert College, Istanbul, and M.S., M.Phil, and Ph.D. degrees in engineering and applied science from Yale University. After stints at Harvard University, Marmara Research Institute (Gebze, Turkey), and Böaziçi University (Istanbul), he joined the University of Illinois Urbana-Champaign in 1981, where he is currently Swanlund Endowed Chair Emeritus; CAS Professor Emeritus of ECE; and Research Professor, CSL and ITI. He is a member of the US National Academy of Engineering, a Fellow of the American Academy of Arts and Sciences, and Foreign Member of Academia Europaea. He is also Fellow of IEEE, IFAC, SIAM, AAAI, and AIIA. He has received several awards and recognitions over the years, and has current research interests in stochastic teams, games, and networks (with finite- and infinite-population models); multi-agent systems and learning; data-driven distributed optimization; epidemics modeling and control over networks; design of incentive mechanisms; strategic information transmission, spread of disinformation, and deception; security and trust; energy systems; and cyber-physical systems.

Boualem Djehiche received his Ph.D. in Mathematics from KTH Royal Institute of Technology, Stockholm, in 1993. Since 2001, he has been Professor of Mathematical Statistics at KTH, where his research spans stochastic analysis, large deviations, stochastic partial differential equations, stochastic control, optimization, and mean-field-type game theory. He has made significant contributions to applications of stochastic systems, control, and game theory in diverse domains, including insurance mathematics, mathematical finance, and mathematical epidemiology, as well as emerging areas such as multi-level multi-compartment building evacuations, pedestrian flow management, blockchain token economics, and generative artificial intelligence. His work bridges rigorous mathematical theory with pressing real-world challenges, advancing the design of reliable, efficient, and adaptive strategies for decision-making under uncertainty.

Hamidou Tembine is co-founder of Timadie and Professor of Machine Intelligence at the School of Engineering, University of Québec (Canada). He received a master's degree in Applied Mathematics from École Polytechnique, Palaiseau (France), a master's degree in game theory and economics, and a Ph.D. in computer science from INRIA and the University of Avignon. He is founding director of the Learning and Game Theory Laboratory and one of the principal investigators of the Center on Stability, Instability, and Turbulence. He has also co-founded Grabal, WETE, and AI Mali, and founded Guinaga, SK1 Sogoloton, and WETE. He is the author of more than 300 publications and several books, including Distributed Strategic Learning for Engineers (CRC Press), Game Theory and Learning in Wireless Networks (Elsevier), Mean-Field-Type Games for Engineers, Machine Intelligence in Africa in 20 Questions, and GPT Meets Game Theory. He is a senior member of IEEE, recipient of the IEEE ComSoc Outstanding Young Researcher Award, and winner of more than ten best paper awards, all in game theory. He has been recognized as a Next Einstein Fellow (2017) and Simons Senior Fellow (2020). His current research interests span learning, evolution, and games, with applications in agriculture, food, water, energy, communications, transportation, healthcare, textless audio-to-audio machine intelligence and people-centered cyber-physical systems security.


Inhalt

Part 1. Discrete State Markov Games of Mean-Field Type.- Chapter 1. One-Shot Mean-Field-Type Games.- Chapter 2. Markov Games.- Chapter 3. Mean-Field-Type Games with Discrete State Spaces.- Part 2. Equilibrium Principles.- Chapter 4. Stochastic Maximum Principle.- Chapter 5. Dynamic Programming Principle.- Part 3. Classes of Mean-Field-Type Games .- Chapter 6. Non Asymptotic Mean-Field-Type Games.- Chapter 7. Linear-Quadratic Mean-Field and Mean-Field-Type Differential Games.- Chapter 8. Mean-Field-Type Games with Jump and Regime Switching.- Chapter 9. MASS: Master Adjoint Systems.- Chapter 10. Semi-Explicit Solutions in Non-Quadratic Mean-Field-Type Games.- Chapter 11. Stackelberg Mean-Field-Type Games.- Chapter 12. Mean-Field-Type Games Driven by Rosenblatt Noises.- Chapter 13. Mean-Field-Type Games with Asymmetric Information.- Chapter 14. Difference Games of Mean-Field Type.- Part 4. Wrap-up.- Chapter 15. Conclusions and New Directions.

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09783032070265
    • Sprache Englisch
    • Genre Philosophy
    • Lesemotiv Verstehen
    • Anzahl Seiten 887
    • Größe H51mm x B155mm x T235mm
    • Jahr 2026
    • EAN 9783032070265
    • Format Fester Einband
    • ISBN 978-3-032-07026-5
    • Titel Mean-Field-Type Game Theory I
    • Autor Tamer Basar , Boualem Djehiche , Hamidou Tembine
    • Untertitel Foundations and New Directions
    • Gewicht 1468g
    • Herausgeber Springer-Verlag GmbH

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