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Metareference in Videogames
Details
Taking an original, in-depth approach, this book investigates the forms and functions of metareference in videogames. This book will appeal to videogame researchers and transmedial narratologists as well as to those interested in metaization in media and popular culture across disciplines.
Autorentext
Theresa Krampe is a Postdoctoral Research Associate at the International Center for Ethics in the Sciences and Humanities (IZEW) at the University of Tübingen, Germany, and a Guest Researcher in Media Studies at Osnabrück University, Germany.
Inhalt
List of Figures
Acknowledgements
1 Introduction
2 Theorizing Metareference: Concepts, Definitions, Models
3 Metareferential Elements in Videogames: Proposal of an Analytical Model
4 Gameworld-Centred Forms of Metareference in What Remains of Edith Finch
5 System-Centred Forms of Metareference in The Magic Circle
6 Game-Transcending Forms of Metareference in OneShot
7 Conclusion
Index
Weitere Informationen
- Allgemeine Informationen
- GTIN 09781032978949
- Sprache Englisch
- Genre Media & Communication
- Größe H234mm x B156mm
- Jahr 2025
- EAN 9781032978949
- Format Fester Einband
- ISBN 978-1-032-97894-9
- Titel Metareference in Videogames
- Autor Theresa Krampe
- Gewicht 660g
- Herausgeber Routledge
- Anzahl Seiten 256