Method (computer science)

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Details

In object-oriented programming, a method is a subroutine that is exclusively associated either with a class (in which case it is called a class method or a static method) or with an object (in which case it is an instance method). Like a subroutine in procedural programming languages, a method usually consists of a sequence of programming statements to perform an action, a set of input parameters to customize those actions, and possibly an output value (called the return value) of some kind. Methods provide a mechanism for accessing and manipulating the encapsulated data stored in an object.

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09786130630652
    • Editor Frederic P. Miller, Agnes F. Vandome, John McBrewster
    • Sprache Englisch
    • Größe H220mm x B150mm x T4mm
    • Jahr 2010
    • EAN 9786130630652
    • Format Fachbuch
    • ISBN 978-613-0-63065-2
    • Titel Method (computer science)
    • Untertitel Subroutine, Object (computer science), Statement (programming), Information Hiding, Liskov Substitution Principle, Method Name, Class (computer science), Procedural Programming
    • Gewicht 112g
    • Herausgeber Alphascript Publishing
    • Anzahl Seiten 64
    • Genre Informatik

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