Method (computer science)
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Details
In object-oriented programming, a method is a subroutine that is exclusively associated either with a class (in which case it is called a class method or a static method) or with an object (in which case it is an instance method). Like a subroutine in procedural programming languages, a method usually consists of a sequence of programming statements to perform an action, a set of input parameters to customize those actions, and possibly an output value (called the return value) of some kind. Methods provide a mechanism for accessing and manipulating the encapsulated data stored in an object.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09786130630652
- Editor Frederic P. Miller, Agnes F. Vandome, John McBrewster
- Sprache Englisch
- Größe H220mm x B150mm x T4mm
- Jahr 2010
- EAN 9786130630652
- Format Fachbuch
- ISBN 978-613-0-63065-2
- Titel Method (computer science)
- Untertitel Subroutine, Object (computer science), Statement (programming), Information Hiding, Liskov Substitution Principle, Method Name, Class (computer science), Procedural Programming
- Gewicht 112g
- Herausgeber Alphascript Publishing
- Anzahl Seiten 64
- Genre Informatik
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