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Mobile Services for Toy Computing
Details
The goal of this book is to crystallize the emerging mobile computing technologies and trends by focusing on the most promising solutions in services computing. The book will provide clear proof that mobile technologies are playing an increasingly important and critical role in supporting toy computing. The goal of this book is to bring together academics and practitioners to describe the use and synergy between the above-mentioned technologies.
This book is intended for researchers and students working in computer science and engineering, as well as toy industry technology providers, having particular interests in mobile services.
First book dedicated to toy computing, a new discipline that explores how technology influences and enhances the development of modern toys Surveys emerging mobile computing technologies, trends, best practices and their applications in toy computing Includes case studies that illustrate many of the challenges facing modern toy designers and outline potential solutions for them Includes supplementary material: sn.pub/extras
Inhalt
Introduction to Toy Computing.- Toy Computing Background.- Mobile Computing Toys: Marketing Challenges and Implications.- Toys and Mobile Applications: Current Trends and Related Security Issues.- Emerging Human-Toy Interaction Techniques with Augmented and Mixed Reality.- Advanced Sound Integration for Toy-Based Computing.- Augmented Reality for Mobile Service of Film-Induced Tourism App.- Privacy Requirements in Toy Computing.- Case Study: Approaching the Learning of Kanji through Augmented Toys in Japan.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09783319353753
- Genre Information Technology
- Auflage Softcover reprint of the original 1st edition 2015
- Editor Patrick C. K. Hung
- Lesemotiv Verstehen
- Anzahl Seiten 204
- Größe H235mm x B155mm x T12mm
- Jahr 2016
- EAN 9783319353753
- Format Kartonierter Einband
- ISBN 3319353756
- Veröffentlichung 22.10.2016
- Titel Mobile Services for Toy Computing
- Untertitel International Series on Computer, Entertainment and Media Technology
- Gewicht 318g
- Herausgeber Springer International Publishing
- Sprache Englisch