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Nomic
CHF 37.40
Auf Lager
SKU
UA3REMA0SA0
Geliefert zwischen Di., 20.01.2026 und Mi., 21.01.2026
Details
Nomic is a game created in 1982 by philosopher Peter Suber in which the rules of the game include mechanisms for the players to change those rules, usually beginning through a system of democratic voting. Nomic is a game in which changing the rules is a move. In that respect it differs from almost every other game. The primary activity of Nomic is proposing changes in the rules, debating the wisdom of changing them in that way, voting on the changes, deciding what can and cannot be done afterwards, and doing it. Even this core of the game, of course, can be changed. Nomic actually refers to a large number of games based on the initial ruleset laid out by Peter Suber in his book The Paradox of Self-Amendment. (The ruleset was actually first published in Douglas Hofstadter's column Metamagical Themas in Scientific American in June 1982. The column discussed Suber's then-upcoming book, which was published some years later.)
Weitere Informationen
- Allgemeine Informationen
- Editor Lambert M. Surhone, Mariam T. Tennoe, Susan F. Henssonow
- Titel Nomic
- Format Fachbuch
- EAN 9786130549695
- Genre Philosophie
- Anzahl Seiten 68
- Herausgeber Betascript Publishing
- GTIN 09786130549695
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