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Physics Processing Unit
Details
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. A physics processing unit is a dedicated microprocessor designed to handle the calculations of physics, especially in the physics engine of video games. Examples of calculations involving a PPU might include rigid body dynamics, soft body dynamics, collision detection, fluid dynamics, hair and clothing simulation, finite element analysis, and fracturing of objects. The idea is that specialized processors offload time consuming tasks from a computer''s CPU, much like how a GPU performs graphics operations in the main CPU''s place.
Klappentext
High Quality Content by WIKIPEDIA articles! A physics processing unit is a dedicated microprocessor designed to handle the calculations of physics, especially in the physics engine of video games. Examples of calculations involving a PPU might include rigid body dynamics, soft body dynamics, collision detection, fluid dynamics, hair and clothing simulation, finite element analysis, and fracturing of objects. The idea is that specialized processors offload time consuming tasks from a computer's CPU, much like how a GPU performs graphics operations in the main CPU's place.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09786130316280
- Editor Lambert M. Surhone, Miriam T. Timpledon, Susan F. Marseken
- Sprache Englisch
- Größe H220mm x B220mm
- Jahr 2009
- EAN 9786130316280
- Format Fachbuch
- ISBN 978-613-0-31628-0
- Titel Physics Processing Unit
- Untertitel Physics Card, Physics Abstraction Layer, Microsoft Robotics Developer Studio, Scratchpad RAM, GPGPU
- Herausgeber Betascript Publishers
- Anzahl Seiten 76
- Genre Informatik