Practical Android 4 Games Development

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Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more. The author, J.F. DiMarzio, has written eight books, including Android: A Programmer's Guidethe first Android book approved by Googlerecently updated and translated for sale in Japan. He has an easy-to-read, concise, and logical writing style that is well suited for teaching complex technologies like the Java-based Android. From 2D-based casual games to 3D OpenGL-based first-person shooters, you find that learning how to create games on the fastest growing mobile platform has never been easier. Create 2D and 3D games for Android 4.0 phones and tablets such and the Motorola Xoom Build your own reusable black box for game development Easy-to-follow examples make creating the sample games a hands-on experience

Aims to be the only practical, non-tutorial book to focus solely on Android game development on a native platform Aims to be one of the first on Android Ice Cream SDK, likely 4.0day and date with its final release/availability to the public Jerome DiMarzio is an accomplished Android apps developer and book author Android tech is hot and now owns #1 market and usage share over iOS according to Gartner, Nielsen and comScore

Autorentext
J. F. DiMarzio is a seasoned Android developer and author. He began developing games in Basic on the TRS-80 Color Computer II in 1984. Since then, he has worked in the technology departments of companies such as the U.S. Department of Defense and the Walt Disney Company. He has been developing on the Android platform since the beta release of version .03, and he has published two professional applications and one game on the Android Marketplace. DiMarzio is also an accomplished author. Over the last 10 years, he has released eight books, including Android: A Programmer s Guide. His books have been translated into four languages and published worldwide. DiMarzio s writing style is very easy to read and understand, which makes the information in the topics that he presents more retainable.

Klappentext

Practical Android 4 Games Development continues your journey **to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more. The author, J.F. DiMarzio, has written eight books, including Android: A Programmer's Guide-the first Android book approved by Google-recently updated and translated for sale in Japan. He has an easy-to-read, concise, and logical writing style that is well suited for teaching complex technologies like the Java-based Android.

From 2D-based casual games to 3D OpenGL-based first-person shooters, you find that learning how to create games on the fastest growing mobile platform has never been easier.

  • Create 2D and 3D games for Android 4.0 phones and tablets such and the Motorola Xoom
  • Build your own reusable "black box" for game development
  • Easy-to-follow examples make creating the sample games a hands-on experience

    Inhalt

  1. Welcome to Andriod Gaming
  2. Star Fighter: A 2-D shooter
  3. Press Start: Making a Menu
  4. Drawing the Environment
  5. Creating Your Character
  6. Adding the Enemies
  7. Adding Basic Enemy Artifical Intelligence
  8. Defend yourself!
  9. Publishing Your Game
  10. BlobHunter: Creating 3-D Games
  11. Create an Immersive Environment
  12. Navigating the 3-D Environment

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09781430240297
    • Anzahl Seiten 320
    • Lesemotiv Verstehen
    • Genre Allgemein & Lexika
    • Auflage 1st ed.
    • Herausgeber SPRINGER A PR TRADE
    • Gewicht 561g
    • Größe H238mm x B192mm x T23mm
    • Jahr 2011
    • EAN 9781430240297
    • Format Kartonierter Einband
    • ISBN 978-1-4302-4029-7
    • Veröffentlichung 20.12.2011
    • Titel Practical Android 4 Games Development
    • Autor Jerome Dimarzio
    • Sprache Englisch

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