Realistic Image Synthesis Using Photon Mapping

CHF 93.15
Auf Lager
SKU
2NJAFP7V5JJ
Stock 1 Verfügbar
Geliefert zwischen Mi., 28.01.2026 und Do., 29.01.2026

Details

Photon mapping, an extension of ray tracing, makes it possible to efficiently simulate global illumination in complex scenes. Photon mapping can simulate caustics (focused light, like shimmering waves at the bottom of a swimming pool), diffuse inter-reflections (e.g., the "bleeding" of colored light from a red wall onto a white floor, giving the floor a reddish tint), and participating media (such as clouds or smoke). This book is a practical guide to photon mapping; it provides the theory and the practical insight necessary to implement photon mapping and simulate all types of direct and indirect illumination efficiently.


Informationen zum Autor Henrik Wann Jensen Klappentext Photon mapping, an extension of ray tracing, makes it possible to efficiently simulate global illumination in complex scenes. Photon mapping can simulate caustics (focused light, like shimmering waves at the bottom of a swimming pool), diffuse inter-reflections (e.g., the "bleeding" of colored light from a red wall onto a white floor, giving the floor a reddish tint), and participating media (such as clouds or smoke). This book is a practical guide to photon mapping; it provides the theory and the practical insight necessary to implement photon mapping and simulate all types of direct and indirect illumination efficiently. Zusammenfassung The creation of photorealistic images of three-dimensional models is central to computer graphics. This book presents a practical guide to photon mapping. It provides the theory and the practical insight useful for implementing photon mapping and simulate various types of direct and indirect illumination efficiently. Inhaltsverzeichnis Introduction. Fundamentals of Global Illumination. Monte Carlo Ray Tracing. The Photon-Mapping Concept. Photon Tracing. The Photon Map Data Structure. The Radiance Estimate. Visualizing the Photon Map. A Practical Two-Pass Algorithm. Participating Media. Optimization Strategies. Basic Monte Carlo Integration.

Autorentext

Henrik Wann Jensen


Zusammenfassung
The creation of photorealistic images of three-dimensional models is central to computer graphics. This book presents a practical guide to photon mapping. It provides the theory and the practical insight useful for implementing photon mapping and simulate various types of direct and indirect illumination efficiently.

Inhalt

Introduction. Fundamentals of Global Illumination. Monte Carlo Ray Tracing. The Photon-Mapping Concept. Photon Tracing. The Photon Map Data Structure. The Radiance Estimate. Visualizing the Photon Map. A Practical Two-Pass Algorithm. Participating Media. Optimization Strategies. Basic Monte Carlo Integration.

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09781568814629
    • Genre Information Technology
    • Anzahl Seiten 210
    • Größe H229mm x B152mm x T12mm
    • Jahr 2009
    • EAN 9781568814629
    • Format Kartonierter Einband
    • ISBN 1568814623
    • Veröffentlichung 05.01.2009
    • Titel Realistic Image Synthesis Using Photon Mapping
    • Autor Henrik Wann Jensen
    • Untertitel Using Photon Mapping
    • Gewicht 312g
    • Herausgeber A K Peters/CRC Press
    • Sprache Englisch

Bewertungen

Schreiben Sie eine Bewertung
Nur registrierte Benutzer können Bewertungen schreiben. Bitte loggen Sie sich ein oder erstellen Sie ein Konto.
Made with ♥ in Switzerland | ©2025 Avento by Gametime AG
Gametime AG | Hohlstrasse 216 | 8004 Zürich | Schweiz | UID: CHE-112.967.470
Kundenservice: customerservice@avento.shop | Tel: +41 44 248 38 38