Reflection (Computer Science)

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High Quality Content by WIKIPEDIA articles! High Quality Content by WIKIPEDIA articles! High Quality Content by WIKIPEDIA articles! In computer science, reflection is the process by which a computer program can observe and modify its own structure and behavior. The programming paradigm driven by reflection is called reflective programming. It is a particular kind of metaprogramming. In many computer architectures, program instructions are stored as data - hence the distinction between instruction and data is merely a matter of how the information is treated by the computer and programming language. Normally, instructions are executed and data is processed; however, in some languages, programs can also treat instructions as data and therefore make reflective modifications. Reflection is most commonly used in high-level virtual machine programming languages like Smalltalk and scripting languages, and less commonly used in manifestly typed and/or statically typed programming languages such as Java and C.

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09786130472832
    • Editor Lambert M. Surhone, Miriam T. Timpledon, Susan F. Marseken
    • Größe H220mm x B220mm
    • EAN 9786130472832
    • Format Kartonierter Einband
    • Titel Reflection (Computer Science)
    • Herausgeber Betascript Publishing
    • Anzahl Seiten 96
    • Genre Informatik

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