Reverse Engineering of Object Oriented Code

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During maintenance of a software system, not all questions can be answered directly by resorting to otherwise reliable and accurate source code. Reverse engineering aims at extracting abstract, goal-oriented views of the system, able to summarize relevant properties of the program's computations. Reverse Engineering of Object-Oriented Code provides a comprehensive overview of several techniques that have been recently investigated in the field of reverse engineering. The book describes the algorithms involved in recovering UML diagrams from the code and the techniques that can be adopted for their visualization. This is important because the UML has become the standard for representing design diagrams in object-oriented development. A state-of-the-art exposition on how to design object-oriented code and accompanying algorithms that can be reverse engineered for greater flexibility in future code maintenance and alteration. Essential object-oriented concepts and programming methods for software engineers and researchers.


This unique volume not only provides a comprehensive presentation of how to design object-oriented program code, but more specifically also focuses on the reverse engineering of Object Oriented design diagrams. It is the only known volume to do so. The accompanying algorithms, which can be reversed engineered, allow for greater flexibility in future code maintenance and modification

Klappentext

In software evolution and maintenance, the ultimate, most reliable description of a system is its source code. Reverse engineering aims at extracting abstract, goal-oriented views from the code, to summarize relevant properties of program computations.

Reverse Engineering of Object Oriented Code presents a unifying framework for the analysis of object oriented code. Using Unified Modeling Language (UML) to represent the extracted design diagrams, the book explains how to recover them from object oriented code, thereby enabling developers to better comprehend their product and evaluate the impact of changes to it. Furthermore, it describes the algorithms involved in recovering views and demonstrates some of the techniques that can be employed for their visualization. The presentation is fully self-contained.

Topics and Features:

*Provides unique, in-depth exposition of the core concepts, principles, and methods behind reverse engineering object oriented code

*Explains the techniques and algorithms through numerous examples of object oriented code, the leading programming paradigm

*Focuses on fully automated design recovery, and deals with static and dynamic source-code analysis algorithms

*Explores code-centered analysis to obtain design diagrams aligned with the implementation

*Describes structural and behavioral views to offer a multi-perspective assessment of the system being analyzed

*Reports the analysis results in UML, the standard language for representing design diagrams in object oriented program development

This new state-of-the-art volume covers core methodologies for reverse engineering object oriented code, allowing for improved control in future code maintenance and modification. It is a significant resource for researchers and software engineers in the areas of reverse engineering, code analysis, object oriented programming, and UML. In addition, it will be invaluable as the reference book for advanced courses in these areas.


Inhalt
The Object Flow Graph.- Class Diagram.- Object Diagram.- Interaction Diagrams.- State Diagrams.- Package Diagram.- Conclusions.

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09781441923257
    • Sprache Englisch
    • Auflage Softcover reprint of hardcover 1st edition 2005
    • Größe H235mm x B155mm x T13mm
    • Jahr 2011
    • EAN 9781441923257
    • Format Kartonierter Einband
    • ISBN 144192325X
    • Veröffentlichung 26.05.2011
    • Titel Reverse Engineering of Object Oriented Code
    • Autor Alessandra Potrich , Paolo Tonella
    • Untertitel Monographs in Computer Science
    • Gewicht 347g
    • Herausgeber Springer New York
    • Anzahl Seiten 224
    • Lesemotiv Verstehen
    • Genre Informatik

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