Scratch by Example

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Details

Scratch by Example targets a growing audience of young people and their adult mentors who join clubs such as Coder Dojo to learn about computer programming. The book teaches programming through the Scratch programming language. That language is a visual language written using a drag-and-drop interface from any web browser. Readers don't need expensive laptop and desktop PCs. Scratch is accessible from Android and Apple tablets, and from any low-cost device supporting a modern web browser. Scratch is the perfect language for people as young as seven-years-old to learn skills in programming that can pay off later in life in the form of good-paying careers and job satisfaction.

Imparts a thorough understanding of the Scratch interface Shows how to create basic Scratch projects, including simple games Builds a solid foundation for future programming in other languages

Autorentext
Eduardo A. Vlieg was born and raised on the island of Curaçao, Dutch Antilles. He studied at Embry-Riddle Aeronautical University of Daytona Beach, Florida, receiving his Bachelor of Science degree in the field of Aircraft Engineering Technology in 1993. Then in 2001 he received his Master of Business Administration degree (MBA) from the University of the Netherland Antilles. He has been working in the IT field since 1996, and has fulfilled various positions and obtained various certifications since then. His background includes some 20 years in the auditing, financial, engineering, consulting, risk, and compliance industries. He's the author of the books Basic Scratch and Beyond Basic Scratch, and the creator of the Basic Scratch Podcast and the Basic Scratch Facebook page. He also teaches the Scratch programming language to high school students in Curaçao.

Inhalt
Introduction.- Part I: Learning the Basics.- 1. Getting to Know the Scratch Interface.- 2. Meet the Cat.- 3. Make the Cat Move.- 4. Make the Cat Draw.- 5. The Playful Cat.- 6. The Noisy Cat.- Part II: Becoming a Programmer.- 7. Advanced Concepts.- 8. Variables.- 9. Lists.- 10. Webcam Interaction.- 11. Broadcast Interaction.- 12. Create Your Own Blocks.- 13. Answers.- 14. Conclusion.

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09781484219454
    • Anzahl Seiten 392
    • Lesemotiv Verstehen
    • Genre Programming Languages
    • Auflage 1st edition
    • Herausgeber Apress
    • Gewicht 735g
    • Untertitel Programming for All Ages
    • Größe H254mm x B178mm x T22mm
    • Jahr 2016
    • EAN 9781484219454
    • Format Kartonierter Einband
    • ISBN 1484219457
    • Veröffentlichung 13.09.2016
    • Titel Scratch by Example
    • Autor Eduardo A. Vlieg
    • Sprache Englisch

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