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The challenges of virtual reality in science fiction cinema
Details
Today we live in a society where technology is booming. Every technological innovation is designed to bring greater comfort and ease to human life. Subjected to the stresses of routine and everyday life, people instinctively hope to escape their usual spatio-temporal framework. This is why, since the advent of information technology, the Internet interconnection system, the heart of globalisation - "Web 2.0" and the semantic web "Web 3.0" - virtual technologies have been in perpetual development. With our mouths sewn shut and our eyes fixed on the screen of our machines, most of us are intoxicated by this utopian universe, giving up a large part of our real time to it. "Technology is everywhere, in our environment, in our intimacy". To introduce a new technology and get it accepted by the general public, it goes through a whole process of democratisation. For example, in science fiction films. This subject will be dealt with in this manuscript.
Autorentext
Currently a doctoral student at the Fine Arts School in Sousse and at the University of Quebec in Montreal, I'm very interested in research first and foremost and in the field of science fiction and fantasy films.after training in graphic design followed by a master's degree in Media Arts, I'm always on the lookout for more knowledge.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09786206121909
- Genre Art
- Anzahl Seiten 84
- Herausgeber Our Knowledge Publishing
- Größe H220mm x B150mm x T6mm
- Jahr 2023
- EAN 9786206121909
- Format Kartonierter Einband
- ISBN 6206121909
- Veröffentlichung 23.06.2023
- Titel The challenges of virtual reality in science fiction cinema
- Autor Wafa Douss
- Gewicht 143g
- Sprache Englisch