The Essential Blueprint of Good Game Design

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The explosive popularity of massively multiplayer online role-playing games (MMORPGs) in recent years has thrust a spotlight onto role-playing game genre.
This book explores the never before discussed architecture of games by looking beyond graphic images and into the mythological underpinnings ofspace, game-play, and narrative. The amazing value of the role-playing game as a carrier of ancient tenets teaching principles of community, identity,and revitalization is also expressed as the residueof an invisible substructure of adventure, transformation, and the architectural roots of the mythic hero's journey. These key ingredients work together as an essential blueprint for good role-playing games and are without question the strongest and most effective tools for understanding and designing high quality, amazing role-playing games. For those gamers who wonder why they can tget enough of their favorite game, this is a must read.

Autorentext

Eric Jarost Gertzbein, Honours Co-op B.A.S, M.Arch.
University of Waterloo School of Architecture.


Klappentext

The explosive popularity of massively multiplayer
online role-playing games (MMORPGs) in recent years
has thrust a spotlight onto role-playing game genre.
This book explores the never before discussed
architecture of games by looking beyond graphic
images and into the mythological underpinnings of
space, game-play, and narrative. The amazing value
of the role-playing game as a carrier of ancient
tenets teaching principles of community, identity,
and revitalization is also expressed as the residue
of an invisible substructure of adventure,
transformation, and the architectural roots of the
mythic hero's journey. These key ingredients work
together as an essential blueprint for good
role-playing games and are without question the
strongest and most effective tools for understanding
and designing high quality, amazing role-playing
games. For those gamers who wonder why they can't
get enough of their favorite game, this is a must read.

Weitere Informationen

  • Allgemeine Informationen
    • Autor Eric Jarost Gertzbein
    • Titel The Essential Blueprint of Good Game Design
    • ISBN 978-3-639-08101-5
    • Format Kartonierter Einband (Kt)
    • EAN 9783639081015
    • Jahr 2008
    • Größe H220mm x B150mm x T18mm
    • Untertitel The Architecture of Space and Transformatin in Massively Multiplayer Online Role-Playing Games
    • Gewicht 471g
    • Herausgeber VDM Verlag Dr. Müller e.K.
    • Genre Kunst
    • Anzahl Seiten 304
    • GTIN 09783639081015

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