The Possible Release of World of Warcraft on PlayStation 4 Using VR

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The increase of playing online games among gamers and players indicates the importance of social networking in the gaming industry. Thus, innovation and creativity of gaming companies creates a large competition of producing new products in the market such as Sony, Xbox and Nintendo. Therefore, the new technological advancements and improvements are fundamental in order to reveal the linkage between technology and economic development. The analysis of current marketing strategies is essential in order to compete in the market which many big companies such as Sony Computer Entertainment and Blizzard Entertainment are adopting, with the discussion of some risks according to the growth of the gaming industry. This research aims to investigate the possibility of releasing World of Warcraft on PlayStation 4 using cross-play connection with PlayStation Vita and Virtual Reality 3D glasses Project Morpheus. Hence, the potential of this project intends to provide hundred millions of annual revenue for both Sony Computer Entertainment and Blizzard Entertainment.

Autorentext

Moath H. AladwanJordanian19 February 1988Working as an English Language training supervisor and head of Oxford Academy program in Al Dorra Institute.Working as an English academic training supervisor and coordinator with Aramco "Saudi Arabian Oil Company" (KJO Project "Outsourcing of English Language Program").

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09783659762291
    • Genre Business Administration
    • Sprache Englisch
    • Anzahl Seiten 112
    • Herausgeber LAP Lambert Academic Publishing
    • Größe H220mm x B150mm x T8mm
    • Jahr 2015
    • EAN 9783659762291
    • Format Kartonierter Einband
    • ISBN 3659762296
    • Veröffentlichung 16.08.2015
    • Titel The Possible Release of World of Warcraft on PlayStation 4 Using VR
    • Autor Moath Aladwan
    • Gewicht 185g

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