Theories of Computing for Software Development

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In the globalized and technological world in which we live, it is necessary to look for ways to improve digital computer systems. Software, for example, is constantly changing, as there is a need to correct existing errors or add new features and functionality. This evolutionary need of the software system makes it "unreliable" and predisposed to defects, delayed delivery, and cost overruns. The complexity of software systems requires software professionals to reason, design, code, and communicate through software components. From this need, software engineering has shown itself more attractive and has recently become a very approached area. Also through it came the branch of software architecture, which works with the use of layers, aiming to facilitate the allocation of functionality from requirements and to support flexibility and portability, resulting in ease of reuse and maintenance. This is due to the well-defined standard interfaces that encapsulate components. In addition to modularizations, the architecture supports a set of quality and performance attributes.

Autorentext

EBTT-Lehrer am Bundesinstitut von Mato Grosso do Sul - Dourados Campus - Bereich: Informatik. Bachelor-Abschluss in Informatik an der Universität von Uberaba - UNIUBE. Master in Biomedizinischer Technik von der Bundesuniversität von Uberlândia - UFU. Promotion in exakten und technologischen Wissenschaften an der Bundesuniversität von Catalão - UFCAT.

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09786206053187
    • Genre Information Technology
    • Anzahl Seiten 68
    • Größe H220mm x B150mm
    • Jahr 2023
    • EAN 9786206053187
    • Format Kartonierter Einband
    • ISBN 978-620-6-05318-7
    • Titel Theories of Computing for Software Development
    • Autor Flávia Gonçalves Fernandes
    • Untertitel Agile Methodologies and Architectures for Mobile Devices
    • Herausgeber Our Knowledge Publishing
    • Sprache Englisch

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