Towards Learning and Instruction in Web 3.0

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Details

This book addresses important issues with evolving learning processes, innovative pedagogies, and technology-based educational applications in the digital age. Covers just-in-time learning, constructivism, student-centered learning and other new approaches.

Towards Learning and instruction in Web 3.0, which includes selected expanded papers from CELDA (Cognition and Exploratory Learning in the Digital Age) 2010 (http://www.celda-conf.org/) addresses the main issues concerned with evolving learning processes, innovative pedagogies, and technology-based educational applications in the digital age. The convergence of these two disciplines continues to increase and in turn, affects the academic and professional spheres in numerous ways. Towards Learning and Instruction in Web 3.0 addresses paradigms such as just-in-time learning, constructivism, student-centered learning and collaborative approaches which have emerged and are being supported by technological advancements such as simulations,virtual reality and multi-agents systems. This volume touches on both technological as well as psychological and pedagogical issues related to the developments of Web 3.0.


Represents the latest work in the area where Web 3.0, information and communications technology, learning psychology and instructional design intersect Includes detailed information on the newest technical advances and applications in educational technology Represents a genuine multidisciplinary approach by presenting chapters by practitioners and researchers from a variety of fields involved in informational technology, design, and cognitive psychology Contains cutting edge, relevant papers from the CELDA 2010 (Cognition and Exploratory Learning in the Digital Age) Conference Includes supplementary material: sn.pub/extras

Klappentext

Towards Learning and Instruction in Web 3.0 addresses evolving learning processes, innovative pedagogies, and technology-based educational applications in the digital age. This innovative volume **addresses paradigms such as just-in-time learning, constructivism, student-centered learning and collaborative approaches which have emerged and are being supported by technological advancements such as simulations,virtual reality and multi-agents systems. It provides context by touching on technological as well as psychological and pedagogical issues related to the developments of Web 3.0. As the convergence of cognitive and educational psychology continues to increase and in turn, profoundly effects both the academic and professional spheres within Education, this volume is an indispensible tool for understanding and being able to use Web 3.0 in meaningful and productive ways.

The text, by international experts in their respective fields, includes selected expanded papers from CELDA (Cognition and Exploratory Learning in the Digital Age) 2010 (http://www.celda-conf.org/). Written in a clear style, it will become a source book for researchers, professors, and teacher educators alike.


Inhalt

-1. SQAR: An Annotation-Based Study Process to Enhance the Learner's Personal Learning.-2. Integrating Digital Games into School Curriculum: A Field Experiment in Math Education.-3. The Need of Full-Featured Web-Based Formative Assessment In a Medical PBL-Curriculum: Students', Lecturers' and Theory's View.-4. The Stringprinter: First Steps Toward Child-Friendly Fabrication Devices.-5. Beyond Playing with Lego Bricks: Modeling Interaction between Behavioral Artifacts.-6. Collaborative Language Learning as a Device Independent Application.-7. Epistemological Beliefs and Ill-Defined Problem-Solving in Solo and Duo Contexts.-8. Aligning Technologies and the Curriculum: A Snapshot of Academic Practice.-9. Real World, Student Selectable Data for Education Learning Graph Algorithms.-10. E-Mentoring in Vocational Teacher Education.-11. An Architecture for Dynamic Student Modelling of Learning Styles in Learning Systems and its Application for Adaptivity.-12. Individual Differences in Different Level Mental Rotation Tasks: An Eye Movement Study.-13. Assessing the Effictiveness of Prompts for Self-regulated Learning.-14. Assessment of Motivation in Gaming Based E-Learning.-15. A Creation of the Message Transformation from Movie into Information Design.-16. An Analysis of Answer Selection Patterns from Multiple choice Items.-17. Robot Technology and Numbers in the Classroom.

Weitere Informationen

  • Allgemeine Informationen
    • Sprache Englisch
    • Anzahl Seiten 352
    • Herausgeber Springer US
    • Gewicht 534g
    • Untertitel Advances in Cognitive and Educational Psychology
    • Titel Towards Learning and Instruction in Web 3.0
    • Veröffentlichung 03.03.2014
    • ISBN 148999422X
    • Format Kartonierter Einband
    • EAN 9781489994226
    • Jahr 2014
    • Größe H235mm x B155mm x T20mm
    • Lesemotiv Verstehen
    • Editor Pedro Isaias, Dirk Ifenthaler, J. Michael Spector, Demetrios G. Sampson, Kinshuk
    • Auflage 2012
    • GTIN 09781489994226

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