Two-Person Zero-Sum Games

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This book explains how to solve interesting types of two-person zero-sum games that have a large number of strategies available to the adversaries. Includes chapter exercises and a downloadable Excel workbook that utilizes Excel's built-in Solver.

Two-person zero-sum game theory deals with situations that are perfectly competitivethere are exactly two decision makers for whom there is no possibility of cooperation or compromise. It is the most fundamental part of game theory, and the part most commonly applied. There are diverse applications to military battles, sports, parlor games, economics and politics. The theory was born in World War II, and has by now matured into a significant and tractable body of knowledge about competitive decision making. The advent of modern, powerful computers has enabled the solution of many games that were once beyond computational reach.

Two-Person Zero-Sum Games, 4th Ed. offers an up-to-date introduction to the subject, especially its computational aspects. Any finite game can be solved by the brute force method of enumerating all possible strategies and then applying linear programming. The trouble is that many interesting games have far too many strategies to enumerate, even with the aid of computers. After introducing ideas, terminology, and the brute force method in the initial chapters, the rest of the book is devoted to classes of games that can be solved without enumerating every strategy. Numerous examples are given, as well as an extensive set of exercises. Many of the exercises are keyed to sheets of an included Excel workbook that can be freely downloaded from the SpringerExtras website. This new edition can be used as either a reference book or as a textbook.


Updated 4th Edition that is devoted entirely to TPZS games Explains how to solve interesting types of two-person zero-sum games that have a large number of strategies available to the adversaries Includes chapter exercises and a downloadable Excel workbook that utilizes Excel's built-in Solver? Includes supplementary material: sn.pub/extras

Inhalt
Single Person Background.- Maxmin Versus Minmax.- Matrix Games.- Markov (Multistage) Games.- Games with a Continuum of Strategies.- Blotto Games.- Network Interdiction.- Search Games.- Miscellaneous Games.

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09781489978561
    • Lesemotiv Verstehen
    • Genre Business Encyclopedias
    • Auflage Softcover reprint of the original 4th edition 2014
    • Sprache Englisch
    • Anzahl Seiten 216
    • Herausgeber Springer US
    • Größe H235mm x B155mm x T12mm
    • Jahr 2017
    • EAN 9781489978561
    • Format Kartonierter Einband
    • ISBN 1489978569
    • Veröffentlichung 30.04.2017
    • Titel Two-Person Zero-Sum Games
    • Autor Alan Washburn
    • Untertitel International Series in Operations Research & Management Science 201
    • Gewicht 375g

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