User Experience Innovation

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Details

User Experience Innovation is a book about creating novel and engaging user experiences for new products and systems. User experience is what makes devices such as Apple's iPhone and systems such as Amazon.com so successful. iPhone customers don't buy just a phone; they buy into an experience enabled by the device. Similarly, Amazon.com customers enter a world of book reviews, interesting recommendations, instant downloads to their Kindle, and one-click purchasing. Products today are focal points, and it is the experience surrounding the product that matters the most. User Experience Innovation helps you create the right sort of experience around your products in order to be successful in the marketplace.

The approach in User Experience Innovation is backed by 18 years of experience from an author holding more than 100 patents relating to user experience. This is a book written by a practitioner for other practitioners. You'll learn 17 specific methods for creating innovation; these methods run the gamut from targeting user needs to relieving pain points, to providing positive surprises, to innovating around paradoxes. Each method is one that the author has used successfully. Taken together, they can help you create truly successful user experience innovations to benefit your company or organization, and to help you grow as an experienced expert and innovator in your own right.

  • Provides 17 proven methods for innovating around user experience
  • Helps you think beyond the product to the sum total of a customer's experience
  • Written by an experienced practitioner holding more than 100 user-experience patents

    User Experience Innovation provides proven methods to spark innovation in creating novel and successful user experiences within new products and systems that you develop.

    Autorentext
    Christian Kraft has worked 18 years in the mobile phone industry, for three different companies. Fourteen of those years were with Nokia. His focus has always been on creating user interface and user experience innovation. He is responsible for many of the innovations that made Nokia successful, creating over 100 patents relating to user experience during his fourteen-year tenure with that firm. He is the inventor of threaded SMS chat, a feature that debuted in the highly-successful Nokia 3310 handset. He is also inventor and designer of the first-ever game for a mobile phone.

    Inhalt

  1. Successful User Experience Innovation
  2. Identifying Target Users
  3. Identifying User Needs
  4. Identifying Core Tasks
  5. Core Task Innovation
  6. User Experience Innovation for Technologies
  7. User Experience Innovation for Applications
  8. Relieving the Pain
  9. First Impressions Innovation
  10. Positive Surprises and Wows
  11. Ecosystem Innovation
  12. Lead User Innovation
  13. Copying with Pride
  14. Innovating Around Paradoxes
  15. Innovating around Context Awareness
  16. Innovating around New Products and Users
  17. Prototyping and Verifying Solutions
  18. Meeting Organizational Challenges

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09781430241492
    • Sprache Englisch
    • Auflage 1st ed.
    • Größe H236mm x B154mm x T20mm
    • Jahr 2012
    • EAN 9781430241492
    • Format Kartonierter Einband
    • ISBN 978-1-4302-4149-2
    • Veröffentlichung 02.02.2012
    • Titel User Experience Innovation
    • Autor Christian Kraft
    • Untertitel User Centered Design That Works
    • Gewicht 352g
    • Herausgeber Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
    • Anzahl Seiten 228
    • Lesemotiv Verstehen
    • Genre Informatik

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