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Utilization of ICT and educational games
Details
Use of information and communication technology in formal education setting is a fundamental issue in management of education across the globe. But in Africa the issues takes a different turn regarding on how to apply and utilize technology in education. Facility and technology experts have been on debate across board as the literature implies. Thus, understanding the digital native factors behind individuals' application and utilization is central to the development of ICT in Nigeria and Africa in general. This study aimed at exploring factors influencing effective utilization of computer and ICT (Computer laboratories) in secondary schools. Moreover, issues affecting utilization of computer and ICT facilities are discussed. The study explored and proposed the use of educational games to drive home the concept of utilization of computer and ICT facilities in the educational sector alongside teachers and students interest in educational games. The study provides a great deal of understanding on designing and provision of efficient technology for education, particularly, the study is useful to school management and students, professionals in education, game designing and ICT.
Autorentext
Peter Uchenna Ajuzie has interest in human interaction with technology with a focus on user educational, environmental and technology friendly. He holds a Bachelor of science degree in Architecture from the Imo State University, Nigeria, a Master of science degree in Serious games from the University of Skövde, Sweden.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09783330019164
- Genre Information Technology
- Anzahl Seiten 92
- Größe H220mm x B150mm x T6mm
- Jahr 2016
- EAN 9783330019164
- Format Kartonierter Einband
- ISBN 3330019166
- Veröffentlichung 09.12.2016
- Titel Utilization of ICT and educational games
- Autor Peter Ajuzie
- Untertitel Challenges and prospects
- Gewicht 155g
- Herausgeber LAP LAMBERT Academic Publishing
- Sprache Englisch