Videogames and Postcolonialism

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This book focuses on the almost entirely neglected treatment of empire and colonialism in videogames. From its inception in the nineties, Game Studies has kept away from these issues despite the early popularity of videogame franchises such as Civilization and Age of Empire. This book examines the complex ways in which some videogames construct conceptions of spatiality, political systems, ethics and society that are often deeply imbued with colonialism. Moving beyond questions pertaining to European and American gaming cultures, this book addresses issues that relate to a global audience including, especially, the millions who play videogames in the formerly colonised countries, seeking to make a timely intervention by creating a larger awareness of global cultural issues in videogame research. Addressing a major gap in Game Studies research, this book will connect to discourses of post-colonial theory at large and thereby, provide another entry-point for this new medium of digital communication into larger Humanities discourses.


First book to study the relationship between videogames and post-colonialism Analyses a broach range of videogames Creates a larger awareness of global cultural issues in videogame research Includes supplementary material: sn.pub/extras

Autorentext
Souvik Mukherjee is Assistant Professor of English Literature at Presidency University, Kolkata, India. His main areas of research are Game Studies, Digital Humanities, Early Modern Literature and Literary Theory and he is the author of Videogames and Storytelling: Reading Games and Playing Books (Palgrave Macmillan,2015).

Inhalt

  1. Videogames and Postcolonialism: An Introduction.- 2. The Playing Fields of Empire: Empire and Spatiality in Videogames.- 3. Playing the Hybrid Subject: The Slave and the Subaltern in Videogames.- 4. Playing Alternative Histories: Postcolonialism, History and Videogames.- 5. Rethinking (Post)Colonialism in Videogames: Towards a Conclusion.

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09783319548210
    • Anzahl Seiten 120
    • Lesemotiv Verstehen
    • Genre Social Sciences
    • Auflage 1st ed. 2017
    • Herausgeber Springer-Verlag GmbH
    • Gewicht 270g
    • Größe H220mm x B149mm x T13mm
    • Jahr 2017
    • EAN 9783319548210
    • Format Fester Einband
    • ISBN 978-3-319-54821-0
    • Titel Videogames and Postcolonialism
    • Autor Souvik Mukherjee
    • Untertitel Empire Plays Back
    • Sprache Englisch

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