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Virtual reality
Details
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online.Virtual reality (VR) is a technology which allows a user to interact with a computer-simulated environment, whether that environment is a simulation of the real world or an imaginary world. Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special or stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones. Some advanced, haptic systems now include tactile information, generally known as force feedback, in medical and gaming applications.
Klappentext
Virtual reality (VR) is a technology which allows a user to interact with a computer-simulated environment, whether that environment is a simulation of the real world or an imaginary world. Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special or stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones. Some advanced, haptic systems now include tactile information, generally known as force feedback, in medical and gaming applications.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09786130301422
- Editor Lambert M. Surhone, Miriam T. Timpledon, Susan F. Marseken
- Sprache Englisch
- Größe H220mm x B220mm
- Jahr 2009
- EAN 9786130301422
- Format Fachbuch
- ISBN 978-613-0-30142-2
- Titel Virtual reality
- Untertitel Virtual reality, Cyberspace, Virtual facility, Virtual globe, VRML, Virtual world, Virtuality Continuum, Augmented reality, Augmented virtuality, Computer graphics
- Herausgeber VDM Verlag Dr. Müller e.K.
- Anzahl Seiten 76
- Genre Informatik