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Visibility using Ray Tracing Algorithms and Data Structures
Details
Ray tracing is a popular rendering method with built in visibility determination. However, the computational costs are significant. To reduce them, there has been extensive research leading to innovative data structures and algorithms that optimally utilize both object and image coherence. Investigating these from a visibility determination context without considering further optical effects is the main motivation. Three methods one structure and two coherent tree traversal algorithms are discussed. While the structure, RBSP Tree, aims to increase coherence, the algorithms, Coherent Rendering and Row Tracing, aim to optimise utilization of coherence provided by ray tracing structures (kd-trees, octrees).
Autorentext
Bachelor of Information Technology,Queensland University of Technology,Australia and Master of Science(Computer Science),Case Western Reserve University,USA. Worked in the Software Industry for 4 years.Subsequently, obtained a PhD in Computer Graphics(Acceleration Structures for Ray Tracing).Currently a Researcher in Swansea University,UK.
Weitere Informationen
- Allgemeine Informationen
- GTIN 09783843382557
- Genre Programmiersprachen
- Sprache Englisch
- Anzahl Seiten 220
- Herausgeber LAP LAMBERT Academic Publishing
- Größe H220mm x B150mm x T14mm
- Jahr 2010
- EAN 9783843382557
- Format Kartonierter Einband
- ISBN 3843382557
- Veröffentlichung 28.12.2010
- Titel Visibility using Ray Tracing Algorithms and Data Structures
- Autor Ravi Kammaje
- Untertitel Investigating a few Ray Tracing Algorithms and Data Structures in the Context of Visibility
- Gewicht 346g